Showing posts with label DOMINION. Show all posts
Showing posts with label DOMINION. Show all posts

19 August, 2026

OLD HUMANITY

Mankind (nonfaction specific)
Old Humanity (metahistorical purposes)
Ancestors (the Nastiche Church)

Last updated: September 30th 2026

SUMMARIZED HISTORY and HIGHLIGHTS

home.

Old Humanity was the collective effort and history of Earth/Mars-based nations and countless private groups for the first half of Civilization's existence within the Solar System and its stellar neighboorhood. At the time of the Dominion's foundation, humans had been a spacefaring species longer than we (the readers) had agriculture.

Known prominent factions include the Latin Catholic Church, the Federation of United Nations, the Union of Latino-American Republics, the Moon Alliance, the ITCA, Sable-Rustichelli MRDO, the Martian Coalition, the Solar Empire, and various minor interplanetary nations, groups, and companies across space.

Its domain across the stars lasted roughly 2000 years (2354 - 4300?), and at its largest extension spanned over 31 alien star systems, 40 inhabited exoplanets, countless moons, space habitats and outposts.

By 3000 CE, Old Humanity's frontier harbored over 120 million people beyond Earth, with roughly 40 million living beyond the Solar System (~0.26% of the total population). Mars, the second most populated colony, sustained over 80 million inhabitants across the planet's surface and its subterranean cities.


Second World War (1939-1946)
Initiated by unresolved tensions after World War I, the rise of Fascism in Europe and the militarization of Japan. World War II began on 1 September 1939, with the German invasion of Poland, followed by declarations of war from France, then the United Kingdom on September 3rd. In June 1941, Germany launched Operation Barbarossa, invading the Soviet Union and opening the Eastern Front. The Soviet summer offensive of 1942 saw the Red Army abandon Voronezh in favor of a deeper defensive posture along the Don, trading territory for time. German forces, interpreting the withdrawal as collapse, redirected their summer offensive toward the Ukrainian and Georgian oil fields, capturing Maikop and threatening Grozny by late 1942. Though Baku remained out of reach, the campaign disrupted Soviet fuel production, slowing the Red Army's mobility and offensives through 1943 and 1944. In the Atlantic, Allied codebreakers struggled to break successive Enigma keys, and the Battle of the Atlantic extended into 1944, delaying the Allied buildup in Britain and pushing any cross-Channel invasion to late 1944. By the end of 1944, Germany remained in control of most of continental Europe, and the war had settled into a grinding stalemate on both fronts.

Through 1945, the Allies pressed forward slowly. The Western Allies landed in France in late 1944 but faced attritional warfare in Normandy and the Low Countries, while the Red Army advanced in costly increments across Ukraine and Belarus. Germany, though bombed heavily and starved of resources, continued to fight, its war economy dispersed and its civilian population hardened by years of raid. In the Pacific, the United States advanced toward Japan, capturing islands and preparing for the invasion of the home islands, scheduled for late 1945. The Manhattan Project, delayed by difficulties in isotope separation, reactor problems at Hanford, and the complexity of implosion design, fell months behind schedule. By mid-1946, the first weapons were finally assembled and available for deployment.

The atomic bombing of Hamburg, 1946

The Japanese islands are invaded by US forces in November 1945 in an effort to force the empire to surrender, the country is firebombed and the japanese troops fight even harder for their homeland.
The Allies approve the atomic bombing (Little Boy, 15kt) of Hamburg on June 9th 1946, leading Germany to surrender within three weeks due the effects of nuclear warfare and total military collapse. The Empire of Japan continues on fighting while deeming the news of such a weapon as Allied propaganda. Then on June 20th, Kyoto's resistance front is hit by a tactical atomic bomb (Thin Man, 9kt), followed by Kokura (Fat Man, 21kt) in June 23rd. In June 30th 1946, Japan and Germany ultimately surrender, bringing an end to WWII.

The League of Nations is ultimately dissolved in August 1946 in favor of the United Nations, marking the end of the 'International Anarchy' era in geopolitics.

Cold War (1946-2006)
‘The Betrayal of Voronezh’ got marked in history among war veterans and political circles in the USSR. There starts a proto-nationalist movement, lightly suppressed by the soviet regime. Meanwhile over Saratov, ethnic Tatars and Slavic-Muslims are relocated forcibly after WWII under suspicion of German collaboration, deepening bitterness for the soviet forces in the region.
Europe was then split into Western and Soviet spheres of influence.
Up until the 1960s, multiple transformations happen across Europe and Asia. Namely the US occupation of Japan (1945-1989), the founding of NATO in 1949 in western Europe, the alignment of Eastern Europe with the Warsaw Pact in 1955. The decolonisation of Africa begins in throughout the 1950s after weakened European powers partially retract their forces.
The Chinese Civil War concluded with the establishment of the Popular Republic of China, and the Korean War (1950-1953) solidified the division of the peninsula and accelerated the growth of the American national security state. The American-sponsored National Reorganization settlements of 1958-1991 also created several states from prewar nationalist claims, permanently altering the political geography of Central Europe after the soft collapse of the Soviet Union.

After several soviet ultimatums, the west refuses to leave West Germany, leading to the construction of the Berlin Wall in 1961, the Western Allies protest but do not intervene.
With the forced resigning of Brezhnev in favor of Kosygin in 1969, the USSR invests heavily into consumer electronics, computing, and automation for civilian use. Becoming a major international player in the digital market and computer education, funds partially go to the soviet space program in favor of propaganda launches with the GAYA project. A civilian-scientific module added to the MIR, with quarterly launches sending university projects and crew to space. Political shift into pragmatic socialism. The USSR funds and supports a client regime in Afghanistan, refusing full scale deployment during the crisis.
The USSR lifts censorship in technical, academic, and artistic circles — allowing a controlled form of openness. Starting with the launching of NAROSET, the soviet internet-equivalent in 1988.
In 1989 with heightened tensions in the Middle East and Europe, the US relocates the bulk of its occupation in Japan towards West Germany — from where they operated flash interventions and sponsored of nationalist groups in Yugoslavia and Central Europe — leaving behind a tri-party democratic system between the LDP, DPP, and the JCP, and minor traditionalist insular movements.
In 1990 the USSR rebrands itself as the 'Eurasian Socialist Federation' (ESF) during a soft collapse, suffering a recession due its direct involvement in the Gulf War siding with Iraq, later forcing Saddam to step out in exchange for oil concessions, the conflict ends with a divided country between the US and ESF forces. The Berlin Wall is teared down in November 1990 as gesture of openess with the West, Germany unites as 'Greater Germany' after soviet partial east territorial concessions of lower Silesia and Prussia through the Hanover Treaty  —  under the terms of soviet-tied industrialization and commerce of the region. Many soviet disenters leave the ESF to live in Greater Germany, which remained a mostly-neutral country throughout the Cold War, playing both the US and ESF off each other.

ESF-proxied Iraq leads to further destabilization of the region, due to insurgent supply chains. The US and the ESF both invest heavily in remote reconnaissance and semi-autonomous strike drones as a way to avoid direct escalation with each other. The civilian internet worldwide is growing, but intertwined with military research. The war has exhausted most of its foreign power and will to fight, seen with voiced will to withdraw from several member states during the gulf war. A few strong soviet foreign policies, included nuclear assistance deals signed with Brazil, Iran, and India in the early 90s in order to threaten the US and Israeli influence in the regions, setting the stage for future regional allied powers.
The US put Brazil under and threatened its south-american allies with sanctions in an attempt to disarm negotiations in 1992. In late 1993, an assassination attempt on President Itamar Franco, allegedly backed by American interests, sought to derail the Plano Real reforms and prevent Brazil from emerging as a ESF-aligned economic competitor.

The Cold War would extend well into the early years of the 21st century, dividing the world's political, technological and cultural spheres into soviet or american influences. Particularly in computer and automation systems used in weapons development, communications and satellite networks. On September 11th 1999, a highly coordinated cyberattack to the United States and British computer infrastructure causes over 9,000 deaths and billions in damages related to failure of air control and hospital files. This pushes NATO powers into the Middle East against the ESF's proxy powers.
This chaotic condition ripens the development and deployment of autonomous platforms of all kinds on both sides, a drone warfare and smartweapons evolve into a hallmark of armed conflict in eastern europe and the middle east.

In 2001 the US passes an emergency legislation that would later become the ‘Artificial Intelligence Control Act’. AI and advanced automation systems are classified as dual-use technology, just like nuclear or chemical weapons, in order to better control which agents become capable of deploying them against the US and its allies.
In 2006, the drawn-out conflicts worldwide exhaust the ESF’s economy and image, also staining further development in computing for smart-systems due the war stigma. The ESF economy crashes, and the assembly dissolves in their formative states as members withdraw. The Iraq Civil War still happens as the US is still fighting sectarian Shia and Sunni armed groups, former ESF federations and Russia’s proxies, Russia joins in to defend its buffer zones but its influence in the region decreases exponentially.

Post-Cold War (2006-2020)
By 2010 the multipolar world is under stress, China sponsors India, Brazil, South Africa, and floods the market with their ‘IBSA’ economic coalition as a response to the March 2009 American Housing market crash. Russia fades into regional power despite its strong ties with the Brazilian energy industry. Suspected capability of Brazil is widely assumed by now after failure to comply in scheduled inspections, excused as ‘too troublesome’ during a political scandal period. The US cannot justify sanctions against Brazil or its allies without losing trade with the Mercosur needed for its meat and soy, and global Warfare AI research goes dark under shell corporations and dual-use projects.
Internet presence is fragmented and tied to national identity worldwide, despite American and European efforts to connect it and surveil it, there is no unified mass social media but local ones (and Wikipedia never arises as we know it). There's the Internet in the Americas, Japan and Oceania, the russian Naroset in former soviet territories and much of Eastern Europe, the Interlink in continental Europe, the British Isles, and South Africa, and the chinese Uninet dominating much of Southeast Asia. Cyberterrorism is a recurrent event across the globe between intelligence agencies and political actors.

In 2017 after decades of attrition Russia officially invades Ukraine with support of Russian sympathizers in the country. The operation is a military disaster in terms of strategic accomplishments due the Russian army's outdated army doctrine and a public reeling for the end of Russian conflicts across the world. Yet, it managed to annex the region of Crimea for its strategic ports to the black sea. The US and European countries send incentives to Ukraine so they can fight — no one wants conflict with a nuclear-armed Russia and mainly one that can threaten European natural gas and oil lines. The conflict drags on for multiple years. Meanwhile, Saudi Arabia failed to contain Yemeni rebels despite American incentives in the form of outdated bombs and semi-autonomous weapons, and they took over Yemen, becoming a dangerous state in the region with strong ties to Iran's sphere of influence.

In the 2020s, there is major isolation in economic and political spheres worldwide dealing with foreign firmware, OS, and hardware. Exporting computer platforms becomes expensive and daring endeavors, computing markets are mostly proprietary in major world blocs. The UN votes on a treaty on AI Non-Proliferation based on the guidelines of the American AICA. Further fueling the stigma of autonomous smart systems of any kind, the word itself becomes taboo, historically associated with destruction and terrorism. Civilian companies pivot towards “dumb automation”, deterministic and easily audited systems.

The Millennial Crises (2020-2133)
Around mid 2021 a flu-like pandemic breaks out in east Asia spreading from China to Vietnam, Laos, Indonesia and Japan. Ukraine is condemned internationally after war footage of drone warfare surfaces on the European Interlink (Euro-block internet equivalent, built in 1998). Conversations about the employment of chemical and electronic warfare resurfaces in the world forums, this and other war crimes being committed by both sides quickly sinks foreign support for Ukraine and Russia, quickly turning the Donbas region into a terror quagmire as the Russian forces rush to modernize and illegally test drone warfare, in an attempt to improve national PR and avoid military casualties.

In 2027, an American-British joint manned mission to Mars happens. Space-age development has never fully faded, the technology designed for weapons delivery heavily influenced delivery and maintenance of onboard systems, making it possible to put three women on Mars by October 2029 for a five-day scientific mission.

In 2030 conflicts between the US, Israel and Iran causes soaring oil prices, putting Brazil and Venezuela ahead of the oil market as alternate suppliers competing directly with US oil. US makes moves to bar Venezuelan oil through harsher sanctions but Brazil backs with a floor-price tag or else it will retaliate economically. Venezuela becomes the south-american backfoot of the Brazilian economy as China imports its oil. France and Spain pull up a joint operation in Iraq, Syria and Lebanon to relieve the pressure on Iran and try to persuade it into suspending its naval blockade, this shatters European cohesion but alleviates economic pressure, as civilians now start buying in Spanish and French goods to have access to the external market. Brazil is pushed to hold-off American plans to start a bombing campaign in Iran under peacekeeping tones, and offers a joint exploration of Venezuelan oil, but it might take the result of the 2030 elections to be officialized.

By 2047 the West returns to Mars, this time with a semi-permanent scientific facility after almost two decades of delays and planning. The first stage out of three to start a base near the landing site of the Spirit rover is due to arrive in November 2047. The east and south blocs feel excluded despite minor software and hardware compromises with the mission. Plan out their own endeavor towards the landing site of Opportunity. Europeans will play a big part in the American mission, but France and Germany both voice plans to explore Mars’ western hemisphere around Valles Marineris in the future.

By 2050, Consumer level AI development initiatives resurface. The public is skeptical but willing to experiment with its gradual implementation of tools such as LLMs and Machine Learning. The south-american bloc seems to suffer a major recession due Brazilian involvement in the Rainforest Wars in West Africa, fighting French and Belgian influence in the region, supplying weapons and naval support to rebel forces and regime changes, sealing deals in Real. Venezuelan and Argentinian economies start to crack as economic opponents start to sanction Brazil and its allies.

 
The ULARs as established in 2108

In 2074 the ULARs Initiative happens, a temporary alliance, the Union of Latino-American Republics (commonly "la Unión"), is created as an extension of the ALCA to save South Americans from further recession, led by Brazil and also most needed by Brazil after the Rainforest Wars. Essentially creating an EU-like bloc, with soft borders, organized international peacekeeping and freer economy.

In 2087 a domestic terrorist attack detonates a stolen 60kt nuclear weapon in San Francisco bay, California. The ongoing investigation and toll in the US economy causes a civil war between ultranationalists and moderate Americans that has threatened to split the country. This event was also used by the government to excuse extensive surveilance and political violence of and against its citizens and criminals, particularly latino immigrants and ULARs – but also lead to the increased security and further non-proliferation policies of the US and its allies from that decade forward.

Flag of the Federation of United Nations as of 2099

In 2099, the Federation of United Nations was founded as an off-world para-military and intergovernmental organization, by Russia, China, France and the United States — with aims of maintaining international and orderly off-world operations beyond Earth. Later joined by the UK, UAE, Bharat, Greater Germany, Portugal, Kuwait between 2100 and 2140.
The rise of the 'Federation' is a rupture of the third-world bloc dynamics that reigned between the later years of the Cold War and the 22nd century, and turns it into a global south vs global north attrition.

The ULARs' original expiration date arrived in 2104, but no one wanted to pull back from the interlinked system of culture and economy. Stepping back on it wasn't realistically viable without sacrificing the progress made. The regional governments of South America united into a single major state through the Treaty of Caracas in 2108, sharing borders only with the Guyanas and Panama, spearheading strong US allies in the region. The ULARs is the only country in the world with essentially three capitals, Brasília for the internal affairs, Caracas for the exports to the west and Europe, and Santiago for the east and south.

Voronesia's flag as flown since 2119

From 2115 to 2122, Russia found itself fighting a civil war in between the Russian Federation and several nationalist groups in the Volga region, a conflict which ended with the creation of two new states, Saratovia in 2119 and Voronesia in 2122, with a 60km russian demilitarized zone in between the two countries (the Povorino Strip). Both new states helped the russians to quench the remaining insurgent movements through fighting and repatriation throughout the '120s, but Saratovia demonstrated itself closer to a russian proxy than an independent republic, on the contrary of Voronesia, which strongly sought allies outside the russian sphere of influence.

The ULARs is vetoed entry into the Federation twice between 2122 and 2168 due its low-HDI and volatile nature compared to the other Federation powers. A period which saw its expansion into the african market and eastern Europe, particularly into the Kinshasi Republic and the new People's Republic of Voronesia.

In 2133, the Outer Space Treaty is rectified to accommodate space exploration and privatized enterprises for a human presence beyond Earth. This immediately expands the number of private investments into space, namely on Venus, Mars, Titan, Enceladus, and Europa  — and automation seems like the way to do it, so revisions are discussed on AI-regulating treaties in the following decades.

Interplanetary Epoch (2133 - 2365)
Starting with the humans return to Mars after almost a century of infighting across the globe in 2139, both superpowers, the Federation and ULARs start pouring resources in expanding their space infrastructure, launching from Equador, to Baikonour and Cape Canaveral.

The Latin Question Crises (2122 - 2300)
The economic ties between Voronesia and the ULARs throughout the remaining of the 22nd century heavily bittered the relationships between Russia and the United States against parts of the Eurobloc and particularly ULARs itself, often using its seat of power at the UN and the FUN to jeopardize security and peace measures of the latin bloc and the development of eastern european powers as tech developing hubs. Aerial and naval blockades in the region only deepened the chasm and were sustained through latin relationships with East Ukraine, which made sure to lend its ports for the Voronesi market under threat of retalliation against Russia.
Voronesia in particular became a beacon of latin computing investments in exchange for grain and food exports from Ukraine and ULARs, rapidly rising in autonomous navigation and robotics essential for off-world logistics. The rapid developments spearheaded by Samosek Systems in the late 2190s however were a recurring motif in discourse by russian and american diplomats throughout the decade — fearing that 'soon enough' the Voronesi industry would become a latin 'Cuban Missile' platform threatening several major Federation members, both figuratively and literally.

Throughout the 22nd century, ULARs and its allies such as the Kinshasi Republic have sparked over 20 regional conflicts worldwide against the Federation powers, mainly located in the Caribbean, middle Africa, the Caucasus and Volga regions — causing trillions of dollars in damages, economic and political pressures within the Federation (particularly the US, Russia and China) in an effort to destabilize and drain resources gained by them through the process of space exploration.


In 2201, Russia and Federation-aligned forces launched an invasion of Voronesia and East Ukraine, citing security risks associated with its military-capable autonomous systems as the main causus belli — the campaign lasted eight months from February 4th to September 13th and resulted in heavy devastation across the country. Despite limited support from other local powers, Voronesia was reduced to half its pre-war territory.
Although the UN formally opposed Russia’s annexations, it refrained from open confrontation due to Russia’s influence within both the UN and the Federation, as well as fears of economic retaliation in the outer colonies
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In the aftermath of the war, russian occupation in East Ukraine was swayed by ULARs forces into retreat, but there was little else that could be done by the limited number of volunteer fighters available at the time. In the decades following its reconstruction, Voronesia transitioned from a devastated state into a rising regional and extra-terrestrial power. Initially framed as a defensive policy, its growing investment in autonomous military systems gradually blurred the line between civil and military applications.


Throughout the 2250s and 2260s, political leadership in Voronesia shifted toward a more nationalist orientation, prioritizing security and sovereignty over integration with international institutions. Historians debate the extent to which these developments reflected organic domestic trends or the subtle influence of the ULARs, whose long-term economic assistance and political backing may have shaped Voronesia’s increasingly assertive posture.

The international community grew concerned that Voronesia sought to challenge Russia directly. Analysts, however, doubted its capacity to confront Moscow in open war. Instead, speculation centered on Saratovia, Voronesia’s sister republic and historic rival, which had previously expanded its territory during the early independence struggles. The United Nations considered a Voronesi–Saratovian conflict more plausible and potentially containable, though fears persisted that ULARs’ involvement could escalate the situation beyond a regional dispute.

To offset the Federation’s overwhelming conventional advantage, Voronesia’s southern allies covertly supported piracy and separatist movements within outer-colony settlements. These groups disrupted supply chains and inflamed public opinion across Federation member states, particularly Russia, France, and Greater Germany, where disproportionate responses to colonial unrest weakened political stability. While the United States maintained its commitment to Federation solidarity, China adopted a more cautious stance, providing only technological support to its allies. This restraint was partly attributed to renewed unrest among Muslim separatists within Chinese territories, limiting Beijing’s willingness to escalate overseas conflicts.

In the late 2260s ULARs further reinforced this position by deploying three carrier groups in the eastern Mediterranean, officially designated for “regional security,” but widely interpreted as a deterrent force.

The Voronesi-Federation War (2271 - 2273)
By late 2270, global tensions surrounding Voronesia reached a breaking point. The Voronesi Question had been an issue for over a century now, and the theater of more than couple regional conflicts and military unease. It was not an isolated conflict either, but what set it apart from others is that it took the reality of war back home to a Federation power, something that hadn't really happened in 70 years. And this time, with latin backup.

A series of coordinated but unclaimed cyber- and kinetic attacks on Federation surveillance networks blinded portions of its satellite coverage over Eastern Europe. Attempts to restore capacity through substitute launches were frustrated when several replacement satellites were destroyed during their ascent by the ULARs Mediterranean fleet, which later characterized the incidents as “training accidents.” Few observers accepted this explanation, and the events deepened suspicions of coordination between Voronesia and its Latin American allies.

At the same time, the Federation had introduced a series of restrictions on ULARs citizens in extraterrestrial colonies, citing piracy and terrorism concerns. These measures, sometimes described as a “soft outlawing,” significantly escalated hostility between the two blocs. Meanwhile, traffic out of Voronesia surged. Commercial flights and long-range vessels departed at unprecedented rates, with large-scale evacuations quietly relocating non-combatants — primarily to Brazil, a ULARs autonomous province. Domestic amber alerts and selective conscription ensured that only individuals deemed militarily useful remained inside the country. International observers interpreted these moves as preparations for a potential Russian first strike.

A Voronesi first strike on Saratovia's air defenses on November 17th 2271 starts the Voronesi-Federation War, as within hours, the air strikes quickly shift into Russian territory. Voronesi demands cessation of all out-world hostilities against its citizens, restitution of its territories lost in 2201, and reparations amounting to 753 billion Evros for reparations. While the UN General Assembly condemned the escalation of hostilities, Security Council resolutions were repeatedly blocked by vetoes from Federation-aligned powers. Critics argued that the UN’s inability to restrain either side highlighted the institution’s diminishing authority in late 23rd-century geopolitics.

The regional conflict was expected to die out in a period of 4 to 6 months after first engagement, but it evolved into humiliatingly long three-year conflict that would come to claim nearly ~1.1 million casualties for the Federation side (military, mercenaries, and colonial conscripts) and about 33,200 Voronesi troops, due the extremely lopsided use of autonomous platforms from the Voronesi side such as Specters, which often outnumbered Federation troops 3-to-1 - a military disaster of unprecedented scale since the drone wars of the 1990s.

The discovery of the Voronesi nuclear laboratory and subsequent investigation by the United Nations lead to an abrupt end to the war on April 2nd, 2273. The surviving conscripted martians were repatriated to their home planet with severe mental and physical scars. The Voronesi government heavily utilized the threat of nuclear war to assure its proper financial compensations for damages caused by the Federation in its homeland and outworld settlements, their borders being restored to their former 2201 delineations, all thanks to the last hour efforts made by their tactical computer cluster, known as ‘VOYNET’. The program, however, got demoted back to third-class tactician in the aftermath of negotiations.

The programming notes and technology used to construct and power VOYNET would be gathered by researchers for the Titan Academy of Computer Sciences, in New Bulgaria, on Titan (Saturn VI), the primary body behind the beginnings of Project Prometheus.

The Terran Repression (2271 - 2300)
While tensions escalated on Earth in the imminence of a Voronesi-tied conflict, on Mars, the colonial government tightened its grip around the population. Although things had already been dire during the past few decades, starting in the early '250s. Some argue the Federation's surveillance state was a response to rising separatist violence, others contend the violence was a response to pre-existing repression. One thing they can agree on is the relevance of the works by Philip Solitse, a retired police officer in Galdalkao — a crater colony north of Spirit — a book published in '258 as "Il Artsaty Raschveta" ('The Argent Sunrise' in marsi) with the pseudonym of 'Alexander Kalput'. A collection of distilled separatist analysis, rage, principles and revolt he judged essential to fix the status quo of Martian society. A book that refused to commit only one stance across the board and affirmed to choose the most pragmatic route towards the 'greatness of Martian people'.
'The Argent Sunrise' was widely adopted in the '260s and '270s by communists, fascists, liberals, and anarchist groups alike to different extents and on different issues as their foundational text, even if on practice they would later come at odds with one another. Needless to say, a very problematic piece of political writing that the Federation immediately tried to suppress. By the time the Federation started conscripting martians to fight their war on Earth, it only further radicalized the moderate colonists.

The returning veterans of war became heavily politicized and readily joined activists and armed militias in prol of the martian cause as soon as they touched down. The increase in political violence lead to the increased militarization of the police and the colonial navy, and in little over 14 years, Mars had become a surveillance state, where people rarely talked in public about anything that could be remotely interpreted as 'subversive' in tone. All while separatist movements went dark, operating under secretive cells and analog communications trying to undermine the colonial government whenever they could, taking advantage of a war-weakened and harsher Federation to take hold amongst the population.

The Martian Secession (2301 - 2305)
The growing political and social pressure of the 23rd century erupted with the opening of the new one. The fading of the post-war recession saw increased investments, cultural and social pushes of Terran presence into a politically volatile Mars, thus further aggravating the 'othering' feeling between martians and terran immigrants.


The Martian Restoration Party (left), and the October 6th Movement (right) where two prominent opposing martian separatist groups, operating on the East and Western hemispheres.

In 2301, the Gray Army, a far-left extremist group cut the powerlines between the martian cities of Bronkhorst and Mariner, leaving the entire region without its main supply of electricity - this move initiated a cascade of military incursions by the Federation that heavily deepened the opression sentiment already lived by the planet in previous decades. It also pushed several separatist movements across the political spectrum in other regions of the planet into full revolt status, such as the Metal Worker's Reformist Front and the Arean Liberty Movement - for the Federation forces would not distinguish 'active' from 'potential' rebel in their efforts to quench the insurgents.

Unfortunately, for the detriment of the Solar System colonies at large, the Martian Secession ended with the destruction of Betel Gateway Station around Earth, the Phobos Space Hook, and the insertion of 100,000 metric tons of steel caltrops around Earth's low orbit - making safe, commercial, and reliable space travel for Terrans (and particularly, the Federation) essentially impossible for the coming decades.

During the post-war decades, a series of civil conflicts and disputes boil over on Mars due the power vaccum left by the retreating Federation and corporate body. The conglomerate of newly instituded martian nations, the Martian Coalition, stumbled to reorganize the outer system's moon colonies under its new regime, becoming the new center of humanity in the Solar System. Meanwhile, the nations of Earth plunged themselves into World War III over who was to blame for the Martian-project disaster and how to (forcibly) redistribute whatever resources, goods, and power was left of the former Federation of United Nations and ULARs.

Early Stellar Epoch (2365 - 2550)
By 2330, with the aid of the Moon Alliance, suspended animation technology is further developed, five scientists volunteer for the program to be watched in permanent stasis. The Martian Coalition together with the Rustichelli Engineering Solutions fund the building of the Dandelion, the first official interstellar vehicle. Mission to establish a camp in Proxima Centauri b utilizing autnomous Specter units as proxies for human labor. The mission launched in 2365 is a success broadcasted to the world in 2403, and in 2410, a second ship, the Paloma reaches planet Alma around Toliman without major issues.
Also during the late 2390s, OmniHaul Dynamics Inc. takes the lead in starting to build starships to take pioneers over to Proxima and Alma, given the trip is just over 23 years for both destinations. The first few ships get ready in 2418, plus a third one looking to send both humans, specters, and two synths over to Tuomi, a small planet around Wolf 359 in just under 40 years.

Late Stellar Epoch (2550 - 2805)
In 2600, Unable to sustain its overreach to fund and control distant colonies, the Coalition starts issuing corporate charters. These grant a company sovereign rights to develop a star system in exchange for taxes, resource shares, and adherence to broad laws. This creates the "Charter" worlds. The discussions are broad and fierce, and need to be debated across the human domain. Its why any decisions will only be final by 2600. However, some local powers in the Sol system such as the Venusian bloc and the outer moons pushback against that stance under the argument that centralizing power around the craddle of humanity is only moral and ethical way to disperse, even though costly, to ensure companies don't abuse their powers. The Coalition heavily militarizes its ultramarine force with the sole purpose to project power across the stars and oversee corporate action.

During this epoch, Sable-Rustichelli MRDO (S&R) takes over as the major interstellar logistics conglomerate and charter holder across the human domain.

In 2700, a wealthy, well-established corporate charter, Freehold (YZ Ceti), declares its de facto independence, refusing Martian oversight. The stretched ultramarine force is unable to compel them, forcing a tense negotiation that redefines the power balance.
By 2784, the Triple-A Charter takes over the Trappist-1 system, seing the success of the Freehold revolt. No major reprisals from the core, although, mlilitary presence was thickened everywhere else, which caused a major series of political unrests across the domain.

Solar Imperial Era (2805 - 3321?)
The unrests end partially with the Venusian coup of 2805, switching the core of humanity to a constitutional monarchy, the Solar Empire. Pouring massive resources into revitalization of old Coalition rule territories, although partially still under martian control by allegiance. Mars becomes the military backbone of the empire. All while terran nations and enterprises try to get a bite of the solar parlament with its own houses during this exchange of hats. After decades of infighting, administrative powers over local colonies (Sol) are conceded to Terrans once more, but Venus and Mars govern themselves under imperial rule.

From 2880 to 2924, the Lambdan Serpentian Question occurs, a generation-long campaign to pacify and integrate the native populations of Caput to the Solar Empire. By proxy, uplifting them to client species status of humanity.

The Universal Blackout (3321 - 4350?)
All the colonies knew in the following decades, one by one, was that Sol, followed by every major of the inner colonies, suddenly went dark. The outer colonies didn't know that yet, but their great distance from the human core would prove itself as their greatest advantage against what later ensued.
Theories and chatter sputtered all over the place for what started the Universal Blackout, from aliens, to insurrectionists or simply the outcome of the Great Human Civil War sabotaging the TRAMN array, to rogue artificial intelligence. The true nature of the Enemy however didn't matter. What it did matter, was that it sought out the complete disassembling of human civilizational infrastructure. When an organized resistance was put together, survivors accounted for a mere 0.2% of the original human population.

[end of files]

04 July, 2026

The Arrene Core

Last updated: July 21st 2026

THE ARRENE CORE

The Arrene Sphere | Formerly known as the Luminary Combine

The signet of the Arrene Combine flies muted over government installations and stamps official documents, but its use has fallen more into tradition than pride

OVERVIEW
The Arrene Core is the informal designation given to the interconnected administrative, commercial and demographic regions surrounding Argost and the historical territories of the former Luminary Combine. Although commonly treated as a contiguous polity by outsiders, neither the Treaty of Forzai nor subsequent Foundation legislation provides a universally accepted legal definition of where the Core begins or ends.

Infrastructure is primarily administered through the Arrene Combine, whose responsibilities overlap with those of several Dominion Foundation offices and associated commercial entities. Jurisdiction frequently depends on whether the matter concerns Dominion law, Arrene law, inter-domain commerce, Foundation precedent, or treaty interpretation.

EXTENT
Most contemporary surveys broadly define the Core as the region extending approximately 45 to 75 light-years from Argost, encompassing the oldest Arrene settlements, the principal Dominion institutions, and the greatest concentration of Foundation offices.


Within this volume are found:
  • 7 major inhabited worlds, plus Argost.
  • hundreds of orbital habitats and industrial stations.
  • the largest concentration of interstellar freight traffic in the Dominion.
  • the headquarters of the Arrene Combine.
  • the principal administrative centers of numerous Dominion institutions.
Despite occupying around 25% of the Dominion's central volume, the Arrene Core remains the economic and bureacratic center of the Foundational Dominion.
Outside this region, Arrene influence becomes increasingly indirect, usually exercised through commercial agreements, legal precedent, Dominion offices, and transportation infrastructure rather than direct political administration.

GOVERNMENT & POLITICS
Unlike most interstellar states, the Arrene Core possesses no singular executive authority.
Political administration is instead distributed across an accumulation of commercial entities, civic administrations, treaty obligations, Foundation offices, standing commissions, and historical jurisdictions whose responsibilities frequently overlap and whose legal competencies have gradually expanded through over three millennia of precedent.

The largest and most influential of these remains the Arrene Combine, successor to the former Luminary Combine following the Treaty of Forzai.

The Combine is primarily responsible for maintaining infrastructure, regulating commerce, administering Core logistics, and coordinating many of the administrative functions necessary for the operation of Dominion institutions. Although frequently described by foreign observers as "the Arrene government", this characterization is generally regarded as an oversimplification.

Authority throughout the Core is largely precedent-driven. Determining which institution possesses final authority frequently depends upon the specific matter under consideration rather than upon any universally recognized chain of command.
Consequently, the distinction between government, commerce, and infrastructure is often difficult to define in practice.
Higher Foundation offices rarely intervene directly in routine administration.

When such intervention does occur, it is generally regarded as final, though the legal reasoning behind these decisions is not always made public.

CULTURE & SOCIETY
Among all Dominion civilizations, the Arrene remain perhaps the most difficult to characterize socially. Visitors to the Core frequently remark that ordinary Arrene appear remarkably... unoccupied.

Unlike other members' domains, there is remarkably little visible evidence of a conventional labor force. Outside observers often describe the Core as resembling a civilization permanently enjoying a public holiday. This impression is misleading.
Office districts exist, ports operate continuously, immigration authorities process millions of travelers, public transportation runs with remarkable punctuality, and critical infrastructure remains functional around the clock, but the average Arrene citizen is far more likely to be encountered dining, shopping, studying, traveling, attending cultural events, or simply living an apparently leisurely existence than performing conventional labor.

A longstanding subject of speculation concerns the apparent workforce responsible for maintaining the immense infrastructure of the Core.

Although Arrene are publicly observed serving as immigration officers, emergency responders, military personnel, medical professionals, engineers, and numerous other essential occupations, outsiders have for centuries remarked that these individuals often appear strangely interchangeable. The widespread Arrene acceptance of human cloning technologies, together with historical precedents established before the Prime Foundation, has led to persistent speculation that a significant proportion of these public-facing workers may in fact be cloned individuals specifically cultivated for institutional service.

Neither the Arrene Combine nor any recognized Foundation office has ever formally confirmed or denied these claims.

LANGUAGE & IDENTITY
Regarding language and identity, the Arrene Core has historically used Norrina, commonly known abroad as Standard Arrene, as its principal administrative and literary language. For most of the Dominion's history, it served as the language of legislation, interstellar treaties, higher education, and communication between Dominion institutions.
Since the Prime Foundation however, increasing concerns regarding accessibility, immigration, and interstellar commerce have gradually shifted the Core toward an increasingly multilingual model. Government buildings, transportation hubs, public services, and commercial establishments routinely display information in a dozen or more major languages, while automated translation has become effectively ubiquitous throughout the Core.
  • Arrene Standard, the official language of Dominion institutions and legal documentation.
  • Nagiv, the principal language of the Ygiv peoples.
  • Corespeak, a Chelok-derived creole that emerged among the numerous human communities living throughout the Core.
  • Hukat & Sidessian, by far the most spoken idioms among hoku and chelok communities living abroad in the core, particularly Argost.
  • Rolian, also known as Guildspeak, maintained by the Voyager's Guild and considered indispensable for commerce beyond the reach of the Arrene-backed Lodestar Accord.
  • Numerous local dialects, community languages, and immigrant creoles maintained by the many populations living throughout the Core.
Paradoxically, although Standard Arrene remains the official language of government, relatively few residents require it in their daily lives. The Arrene themselves are believed to constitute only a minority of the population on several of their own developed worlds, including Argost, where immigrant communities from across the Dominion collectively outnumber the native population.

As a result, learning Standard Arrene, or even familiarizing with traditional Arrene customs, is generally regarded as unnecessary for most foreigners. Outside legal, diplomatic, and institutional settings, everyday life in the Core is conducted overwhelmingly in the many common languages shared by its inhabitants.

RELATIONS WITH OTHER POWERS

THE PANCALESTIA
Relations with the Chelok sphere have remained broadly stable since humanity's admission to the Dominion as an extra-signatory civilization. Although cooperation in commerce and scientific exchange is extensive, historical grievances continue to influence public opinion on both sides.

Within the Core, these events are generally regarded as belonging to a fundamentally different political order whose institutions ceased to exist following the Prime Foundation.

THE HOKU & NAN-NAN
Relations with the Hoku are generally pragmatic.
The Hoku remain one of the Dominion's most important commercial and transportation partners outside the Core, particularly through the activities of the Kahiko Moku and the numerous freight organizations operating throughout Hoku space.

Institutionally, relations are cordial despite recurring political disagreements concerning jurisdiction and frontier administration.

THE SAFFI
The unusually favorable relationship between the Core and the Branch Coalition has long attracted speculation, particularly in light of the Qire's historically positive attitude toward the Saffi. No official explanation has ever been published.
Saffi personnel are disproportionately represented within salvage operations, brokerage services, independent commerce, and frontier logistics.

Official Arrene attitudes toward the Coalition are generally favorable, though often tempered by concerns regarding jurisdictional ambiguity and informal clan networks.

THE QIRE
Foundation records recognize the continued participation of Qire offices within the Dominion. Public documentation concerning their responsibilities, internal organization, and decision-making processes remains limited.
Higher Foundation intervention is historically infrequent. Compliance, however, is effectively universal.

24 June, 2026

Relativistic Travel

Last updated: August 18th 2026

RELATIVISTIC TRAVEL IN BtFF

In this house we don't do faster-than-light travel. Relativity is sacred in this universe - the challenge is not to circumvent it, but to live with its consequences.

The rating of relativistic speed of starships in this universe is given as integers of the Lorentz factor (γ) instead of decimal fractions of the speed of light - that is, how many times the subjetive ship time appears to compress due time dilation in comparison with restframe time.

For example, a relatively fast starship with a rating of γ ~ 6 experiences a subjective time that is 1/6th of the restframe - for a 10 light-year trip, thats about 1yr8m trip experienced by the crew. So keep that in mind whenever that gamma (γ) rating gets thrown around.

It is also commonplace to use stasis chambers for the slowing down of biological clocks for really long trips or at lower cruise ratings, for example, Old Humanity managed to make it work for an additional 40 years of subjective time while in their prime.


TRAVEL PROFILES
Travel profiles are constraint that depends on a few factors such as travel speed, acceleration, target distance, and propulsion method.

COASTING
Typical travel profiles for intermediate distance destinations (d_aceleration < 0.5*d_total), such as those in between large populational centers in the Dominion core are dominated by a acceleration-coast-deceleration type of travel. If we determine:

a = acceleration in G's

d = distance in light-years

y_coast = target coasting speed in Lorentz factor.

Then we can calculate:

Time spent accelerating (total, inertial observer).


Distance traveled while accelerating/decelerating (total, inertial observer).


Coast time (inertial observer).


It then follows that the total travel time is the sum of t_coastinertial + t_burninertial.

As an example case, at 1G acceleration, top speed of γ ~ 6, traveling 50 light-years takes 11.48yrs (acc/dec) + 40.87yrs (coast), for a total time of 52y 4m 5d 14hrs to arrive.


BRACHISTOCHRONIC (CONSTANT ACC.)
As γ increases (or distance decreases), the math dictates that the acceleration/deceleration phases must increase in time, in such way that, the coasting time shrinks to an infinitesimal fraction of the total time spent traveling. Which means the travel speed grows and peaks before decreasing.

Without a explicit ceiling for the maximum speed obtained, these travel profiles are mostly limited only by fuel reserves in order to sustain constant acceleration throughout the trip - which isn't the case for most non-Qire starships within the Dominion.


CUSTOMARY METHODS OF PROPULSION
Choice of propulsion is determined less by maximum cruise velocity than by economics. Fuel cost, available infrastructure, expected travel time, maintenance requirements, and intended cargo all influence the selection of a propulsion system. Consequently, no single architecture has displaced all others, and vessels of widely differing performance routinely share the Dominion's starlane network.
Practical cruise ratings throughout the Dominion rarely exceed γ≈10. Although higher Lorentz factors greatly reduce the time experienced aboard a vessel, they offer progressively smaller reductions in arrival time as measured by the outside universe. Since fuel consumption and engineering complexity increase far more rapidly than the logistical benefits gained, most commercial operators regard higher cruise factors as economically unjustifiable.

Pure Aneutronic Matter-Antimatter Rockets
Typical cruise factor: γ ≈ 2-10
The standard propulsion system throughout most of the Dominion. Matter and antimatter are reacted producing primarily charged pions whose momentum is directed magnetically to generate thrust. Their high thrust-to-weight ratio, operational flexibility and comparatively simple engineering have made them the preferred propulsion method for commercial, military and civilian spacecraft alike.
Although fuel-intensive, matter-antimatter rockets are capable of sustained acceleration and deceleration over interstellar distances, allowing routine travel between neighboring systems within acceptable subjective travel times.
Most Dominion freight, passenger traffic and naval operations rely upon some variation of this architecture.

Pion "Drip" Drivers
Typical cruise factor: γ ≈ 1-6


Among the oldest propulsion systems still in widespread service. Pion Drip Drivers accelerate vessels through the gradual release of small quantities of antimatter over extremely long burn periods. Their comparatively low thrust results in months or years of continuous acceleration, making them poorly suited for passenger transport but exceptionally economical for bulk cargo.
They remain common aboard autonomous freighters, industrial tugs, ore transports and long-duration logistical missions where travel time is of secondary importance. Their modest top speed means they can more safely and frequently venture across uncharted interstellar space for shortcuts and direct routes rather than using starlanes, with reduced risks of high relativistic impacts or abrasion.

Ion-Fusion Drivers
Typical cruise factor: γ ≈ 2-5
Ion propulsion remains popular among smaller spacecraft operating within developed regions of the Dominion. By continuously accelerating ionized reaction mass through powerful electromagnetic fields, these engines provide excellent efficiency at the cost of relatively low thrust.
Although incapable of the rapid departures characteristic of matter-antimatter vessels, Ion Drivers are regarded as remarkably reliable and inexpensive to maintain. Patrol craft, survey vessels, scientific expeditions and privately owned starships frequently employ them for regional traffic between nearby systems.

Light Sails
Typical cruise factor: γ ≈ 1-4
Rather than carrying significant quantities of reaction mass, light sail vessels derive propulsion from immense laser arrays positioned throughout developed star systems. These arrays illuminate highly reflective sails over distances of several astronomical units, accelerating vessels with no onboard fuel expenditure.
Because propulsion infrastructure must exist at both departure and arrival systems, light sails are almost exclusively employed along heavily trafficked commercial corridors and within mature planetary systems. Their exceptionally low operating costs have made them popular for passenger liners, luxury transport and scheduled commuter services despite their comparatively modest cruise velocities.
Many Core worlds maintain dedicated beamways linking orbital habitats, neighboring planets and nearby systems, functioning as an interstellar equivalent of public rail infrastructure.

Ramscoop Matter-Antimatter Ships
Typical cruise factor: γ ≫ 10


No confirmed Dominion civilization is presently known to possess operational Ramscoop Matter-Antimatter propulsion. The only documented examples have been observed aboard the Elder Starships of the Great Expedition.
The immense forward structures characteristic of these vessels are widely interpreted as magnetic collection systems capable of harvesting the sparse interstellar medium while simultaneously serving as radiation shielding during extreme relativistic flight. If correct, such systems would permit effectively unlimited operational range without conventional refueling while sustaining cruise velocities approaching several hundred to >1,000 in Lorentz factor.

Whether harvested hydrogen is directly fused, converted into antimatter, or merely supplements onboard reserves remains unknown. Likewise, many observed performance characteristics continue to defy satisfactory theoretical explanation, leading some researchers to suspect the presence of additional propulsion systems operating alongside the ramscoop architecture.

Dominion History

Last updated: August 22nd 2026

NOTES ON DATING
From the Year of Prime Foundation (14,650 CE) we count backwards (BdF) and forwards (AdF) in time, each year being equivalent to 366.18779 Earth-days - which means that dates in 'present time' are given ~9.32 years in advance when compared to our standard calendar.

SUMMARIZED TIMELINE
THE COMBINE ERA, (aprox.) 5000 BdF - 0 AdF
The Luminary Combine reigned the current Dominion core until its collapse during the Qiro-Arrene wars.

Before 5000 BdF, the establishment of the Luminary Combine
Little is known of Dominion history prior to this era, historians point out that after a major unification period, the Luminary Combine rose up as a major organizational body within Arrene society, eventually growing up to be the ONLY body besides the Lodestar Accord, which traces its origins to approximately this same era. It must be noted that the Arrene were already a blooming interstellar civilization at this point in history (?).

The civilizational goals for the Luminary Combine were to spread across over 800 star systems before its decamillenium, a position they calculated statistically stable for its long-term survival into deep time.

~4600 BdF, the annexation of the Chelok peoples
When the LC first found the hunter-gatherer Chelok peoples across Endreka, they were rather surprised. Not because they had found some moderately sophisticated life form, but because genetic analysis of these beings revealed they weren’t native to that planet - likely brought to or travelled there themselves. Regardless of the truth, it meant the Arrene weren’t necessarily alone in their local bubble of space.

From this epoch onwards, we see the complete change in culture and doctrine to a fulltime war-economy, with complete industrialization of every aspect of society focused on the sole expansion and fortification of its territory. And also, the start of their signature “bait and counterstrike” doctrine regarding extraterrestrial contact.

3560 - 3490 BdF, the annexation of the Ygiv peoples
When the Ygiv first broadcasted their first deep space radio signals, circa 3560 BdF, it deeply unsettled the Arrene sphere. Up until this point in history, the Arrene had only beamed radio and laser pulses into deep space, occasionally firing salvos of relativistic missiles at the few stars that ever replied back - but these targets were usually located tens to hundreds of light-years away. Triangulation and strength of the Ygiv signal indicated they were just under 54 light-years from the Arrene capital, Argost. Somehow slipping right under their radar. The Ygiv Question represented an unacceptable uncertainty. Strategic assessments concluded that immediate intervention represented the lowest-risk outcome. If it were the case the Ygiv were still a planetbound civilization as the Arrene estimated it to be, then perhaps total annihilation wasn’t the optimal choice, perhaps they could be a useful client state.

Arriving from the nearest waypoint, Thosuo, just 25 light-years from Osuna, the Ygiv homesystem - the Arrene armada carried sufficient personnel, industrial equipment and logistical reserves to establish approximately twenty independent colony worlds. Following the first contact phase, in 3495 BdF, the Luminary Combine ultimately seized all administrative and military powers over the Ygiv peoples. The terms of surrender largely focused on the guaranteed continuation of their basic survival and cultural needs.

3500 - 650 BdF, the attrition epoch
As Combine exploration expanded beyond the Core, repeated encounters with independently developed Chelok societies became increasingly common. Although separated by centuries and often unaware of one another's existence, their recurrence fundamentally altered Arrene strategic planning. Encountering the less technologically advanced Chelok? Fine, they’ll even offer some of theirs for your purposes. But any culture past the nuclear-stage they encountered has posed a sizable threat to their occupation. The Luminary Combine was strong, but not strong everywhere all at once. Chelok resistance to the LC’s presence varied from a few dozens to hundreds of megatons, at times even gamma ray bombs and antimatter missiles. All of which the Arrene had already long passed by, but still represented a logistical and strategic nuisance to the collective.

The general knowledge of Arrene activity or at least notion of it was suspected by the Pankal, which largely fomented supply lines to distant frontier worlds, selling weapons and ships to frontier interstellar states to be used against the Arrene. An effort which subsequently backfired on internal politics as feeding into rebellious interstellar states. The official stance of the Pankal chelok was that the Arrene posed too far of an unknowable threat to directly face them, even if overall human survival was but a guaranteed result.

FOUNDATION CONFLICTS, 650 - 1 BdF
From the perspective of non-Arrene historians, this series of events were the result of a catastrophic First Contact case between a blooming interstellar empire and an extragalactic civilization.
[see the conflict timeline here]

THE DOMINION ERA, 0 AdF - PRESENT
5 AdF, Signing of the Treaty of Forzai
After years of deliberation, the Treaty of Forzai is signed between the Arrene, the 44 Qire Witnesses, the Ygiv clans, and the interstellar nations of man. Though the Chelok might need a minute to properly ratify the treaty across their space. The Elder Starship 'Alpha' stays stationed above Argost, and the others scatter into deep space.

1059 AdF, first contact between the Hoku and the Chelok at Dhéģhōm
The Hoku were already in the process of trying to not join whatever the Dominion is, because they are afraid of whatever the elder races are doing. Nonetheless, they become great traders with the Chelok
The Hoku are briefly introduced to the idea of the Dominion, but opt not to interfer.

1660 - 1781 AdF, the Saffi sign up
The Saffi, seeking survival from an unknown aggressor, encounters and attacks a stationed Elder Starship and its crew over a mining outpost. This short encounter was followed by multiple expeditionary and diplomatic ones, which led to their eventual admission as an aligned neutral power.

2064 - 2094 AdF, first contact between the Hoku and the Nan-Nan
The Nan-Nan are visited by the Hoku, and integrated to its interstellar nation.
A planet-bound advanced society akin to 22nd century humanity when the Hoku reached up for first contact. Some wished to join the hoku out of their own volition.

2548 - 2553 AdF, the Hoku sign up
A century prior, hoku asteroid miners in the Muhori system had accidentally pinged a derelict Qire warship in its flyby through the system's outskirts. This ping prompted a first-contact response from the Dominion authorities, and a century of preparation for an annhilation conflict from the hoku side.
The hoku joined in 2553 AdF, albeit reluctantly. After being visited by diplomatic fleet lead by the Elder Starship 'Kappa', in the Muhori system.

2642 AdF, the Nan-Nan sign up
It took them a while to decide, but are convinced the net benefit is worth it, inspite of the Hoku's waryness.

3350 - 3550 AdF, the fall of Hokushoku
An unknown extraterrestrial force invades the Hoku space, the Dominion is unable to send enough reinforcements in time to fend off the invaders, Hokushoku and its colonies fall within days of consecutive first contacts. The Fall of Hokushoku represents the start of a period of political unrest since the Arrene have showed themselves unnable to care for their allies against outsiders.

~3575 AdF, the events of Beyond the Final Frontier (book I) take place
[missing link]

HIGHLIGHTS

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