20 June, 2026

YGIV PEOPLES

Ygiv (neutral vulgar, nonfaction specific)
Qesaxakuho (Whisperers, by the Hoku)
Iurr'nakai (Whimpering Ones, by the Raydee)
Aa'Ruhuhassar (Blue Ones, by the Arrene)
Yig-Yith (Smart Ones, by themselves)


THIS ARTICLE IS A STUMP | Last updated June 20th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

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The Ygiv civilization had just started to use radio waves when they were detected by the Arrene. The Thosuo ultramarine fleet arrived within 30 years for first contact, circa 11,088 CE. Joined the Luminary Combine in 11,155 CE (3500 BdF)

Joined the Dominion in 14,650 (0 AdF), with the defeat of the Luminary Combine in the Battle of Argost (extra-signatary).



Origin

The planet Aa'rihuteshqatar (Arrene name, often shortened to Rihuta or Serenity by others), in the Osuna system (-114, -17, 49), a double-K binary about 54ly from Argost, 25ly from Thosuo.

Rihuta is a tropical oceanic world surrounded by small moons, it has a characteristic blue color from space given its shallow oceans, bluish vegetation and blue inhabitants, the Ygiv. The other Ygiv population center is the colony world of Kaegaels, a neighboring star system that the Arrene had later populated with them (initially as cattle, later employed as a workforce). Though nowadays, the Ygiv are mostly ubiquitous to the Arrene Core and its dozen worlds.


Description
Being 2’2” to 4’0” tall, 4 to 6ft long, and 40 to 60kg, the Ygiv are lizard-like hexapods in a centaurine posture. Their most prominent feature besides anatomy are their two pairs of pitch-black eyes dominated by one much larger pair, and their deeply azure or sky blue skin pigments. They possess several appendages on their heads that serve sensory and communication purposes, flushing with blood and picking up bright red colors, which means they very visibly blush and bruise, which means they are commonly seen in armor or protective clothing/uniforms not unlike humans.
Their speech is akin to whispers and raspy vocalizations, with some high frequency notes, their languages are popular vulgata among travelers for their ease of learning, mainly Common Nagiv.

Their multiple appendages mean they are very skillful artists and builders, that combined with their genius actively worked in favor of them when faced with becoming food or a slave caste of the Combine. The Treaty of Forzai largely liberated up the Ygiv population, although it hasn’t necessarily freed them.

Spacetravel
Common proton rockets for in-system travel.
Proprietary interstellar mode nonexistent.
Often accompany other species' crews during interstellar travel as a workforce.

Relations
Officially friendly to foreign powers. Non-territorial, social collectivistic, curious anc creative. Largely exploited, second-class citizens across the Dominion.
Fleet size numbering the hundreds.
Population estimated at 40 billion.
No civilizational goals, aligned power.
Hostile relationships with qire, positive relationships with the humans, neutral with hoku and arrene.
Civilization has been long assimilated, the Ygiv live for about 70 years.

OTHER LINKS
The Osuna System (homesystem)

10 June, 2026

SCIENCE&ARTWORK | THE HOKU | STELLAR ERA

FINAL YEARS OF THE PRE-STELLAR ERA

At the time of the Great War, there were six great nations at odds with one another.

  • Ent'Shelari Republic
  • Dahetian Republics
  • Hukatian Empire
  • North and South Sidessia (in civil war)
  • Kalopan Empire
  • Farkade Union

Heavily disputing control of the globe at least for the past century or two.

Thrown against each other in dirty resource wars to feed their ever expanding industry and war machine, regional conflicts soon had these powers meet with each other. Fully bloomed world war. Each fighting on multiple fronts against multiple declared enemies - both deploying terrible weapons against one another, just as soon as they were developed live on the frontlines.

The armsrace had made it so the sun hadn't shined in half a decade. Records of this time are rare and sparse, often removed from context by the movements of the tribes that remained. Legend has it, a small circle of generals accorded to finally put a stop to the massacre. It is unclear if the technology was intentionally leaked, or if it developed independently. But someone had finally split the atom. It didn't matter to that circle who had it, they knew it had to be used if they wanted to fix the world, if they wanted to reset the cycle of violence. If the world had to be burned so it could truly flourish again, if all flags had to be burned to unite everyone, so it had to be done.

It was the last day of summer, 92 PSE.

600 million gone in an instant.

The ash, the radiation, and the scavengers, claimed the remaining 6 billion in the following decade.


YEAR ZERO

The southern regions of the world, mostly a vast sea populated by a single continent, were largely unaffected by the exchange and its effects. Without global trade or ultramarine enemies left to fight. The handfull of organized groups and states that remained in the south continent coalesced into the Commonwealth of Sidessia.

Though, the reality of the aftermath of the nuclear war is that most of the northern lands were far too razed to occupy. Though nature always found a way to creep back in. And so the Commonwealth learned quickly. They too had to adapt.

Engineers, doctors and ecologists alike worked to create variants of known crops and cattle, resistant to the radiation, resistant to the terrible climate that slowly waned... Then it occurred to them, if designing was the key to survival in a new world - then why not redesign themselves?

The result of these decades of research, questionable, inhumane, but deemed VITAL research, were the Kahikōpafi (better translated as "divine servant", or crudely "angel"). The Angels were a mass-produceable workforce designed to clear and re-settle the northern wastelands. Greater resistance, greater strength, superior intellect, balanced by constant work-load, constant oversight, and short lifespans. Easily spotted by their characteristic looks, it was almost impossible to miss those 'elite slaves' amidst the public - and oh they tried.

As the employment of Angels grew. So did the public sentiment that these beings were something else, something more than mere tools sent to work in no-man's-land, something more than lead-soldiers to be cast and mowed down by conflict.

Each generation of Angels meant a different conflict between demand, performance, and the public perception. Different skillsets, different lifespans, different patches in behavior patterns and social skills. Even limited breeding generations for the farthest reaches of the land.


Them Angels fought hard to earn a spot. And a well deserved spot indeed, they had brought that world up from the ashes almost entirely on their own. By the time of the Somoga Event, it had been almost three centuries the Angels had become the Hoku's right hand.

And the promise of freedom came with one last pharaonic task - run for the stars.

Within a few years of building the Somoga Square Zaega Array (Okuiuka Zaaega Iutso det Somoga, O.Za.I.So. literal for Plateau), a radio telescope range, the Somoga Event happened. A stream of radio, gamma rays and radiation all across the high energy spectrum. Peaking on a cluster of stars in Hokushoku's celestial south. The energy levels required to produce such an event from this distance - the physicists reckoned, would require destruction on a planetary scale - compatible with the deployment of a theoretical superweapon, a relativistic missile. No other explanations satisfied the case.

They had barely any chance to ask themselves if they were alone. The forest echoed a roar back at them.


GOLDEN STELLAR ERA

Sending Angels and Hoku to nearby planets in their own system was quite above ordinary - compared to what they had previously achieved on the surface of their homeworld. Settling their neighboring ice world of Namenza with a permanent Angel and Hoku population. But looking up at the stars, require some far more sophisticated leaps.

The Specter, as the Chelok call them, was a natural step in manning missions sent to distant moons, planets - and then stars. The specter chassis varied with the designated tasks, from being simple cores operating whole factories, to UAVs and UTVs, down to being more avipodomorphic with recognizable and relatable faces and expressions, working as police, healthcare, or assistant units worldwide and offworld.

The development of better and even more autonomous AI allowed the hoku to dare sending precurssor missions at various extra-solar planets during their first stellar era, both habitable and uninhabitable worlds, these robotic missions had the same intent of their first efforts, pave infraestructure and acquire intel for the upcoming organic population, once they figured how the hell one does safely traverse interstellar space.

Auot'zae never became habitable again in its full extension because of the still radioactive zones, but the fallout had thinned enough in areas which could be treated and recovered with work. Because many northern cultures and technologies were lost, groups of kahikopafis adopted the ancient languages, and custoums of these lost civilizations as their own, while some created entirely new ways to have a sense of ownership over their fates, hence why we see the reapperance of old tongues such as Hukat and Entselari throughout off-world populations later on.


The Dominion is densely populated with stars, however, many of these harbor dead or gaseous worlds. Very few were deemed high-priority targets for the Hoku's purpose: Escape the Dominion grasp, whatever it was.

The closest of such worlds was aptly named Muhori (in Sidessian mythology, it is an island where demigods reside), some 20 light-years from the Paza system. A brand new, barren and young, oceanic world.

In their early attempts to settle this distant jewel, the Hoku also independently developed what they would later recognize as the modern Starlane. An excavated "tube" in the interstellar medium that allows for safe relativistic travel.

The first crewed ships to cross the void were egg-ships, which incubated an Angel crew in the final two decades of their century-long trip to settle Muhori. Though specter crews were sent to that and other likely target at close to twice that speed.

In the 1000 years since the last great war, the Hoku Expanse (Azapaxako Hoku) had already set foot on five new worlds beyond its home system. But not all worlds were as welcoming as Muhori.


FIRST ENCOUNTER WITH THE CHELOK

One world called their attention heavily. Qekohoshoku - the golden world. A tropical world with golden vegetation reminiscent of their own homeworld. When the Expanse got there in 734 SE (7,929 of the Ecumenical Era, by Chelok reckoning), they met a local population of Chelok. Their first contact with alien society which they weren't aware existed at the time.

The locals received their extraterrestrial visitors with warm, and told stories of the greater Chelok domain, a string of 'island nations' that crossed straight through the Expanse's claim to the heavens. The population of Qekohoshoku however, was an estranged strain of the Chelok Empire, the presence of the Expanse would be tolerated, but deals and commerce would probably have better success dealing straight with the administrative core of humanity, at Dheghom.

And so the Hoku did use what they had learned on Qekohoshoku and took their case to Dheghom - albeit on a cautious foot.

Meeting the Chelok was a far more underwhelming event than what the tales and the allure for the strange would have you believe. Very few trips, mostly letters through beamed lasers. To the Hoku, they seemed far too firmly planted in place, far too preoccupied with themselves, far too unconcerned about whatever it was they witnessed almost a millenium ago.

'The Dominion'. It had a name, and the Chelok knew of it, had dealt with it. They were there at its founding. With a concerned expression, they told the Hoku what they knew. From what they understood, they had little to fear for themselves in the time being, but they also didn't condemn the Expanse's posture about keeping their distance of it, lest they did not cross humanity.

The exchanges between the Chelok Empire and the Hoku Expanse marked the end of the golden stellar era, and the start of the lower stellar era.


LOWER STELLAR ERA

In 1739 SE, an Expanse expedition mission stumbled on another silent civilization around their north celestial hemisphere. The Nan-Nan of Anaya. A world just shy of 25 light-years from the Expanse colony of Voliloshoku. A race of stout water-adjacent reptilians, highly empathetic, idealistic and curious beings, just getting the hang of launching their first satellites. Peacefully integrated them into the Expanse via various technology trade accords. A significant fraction of Nan-Nan now lives in multiple hoku worlds and trade routes.

It had been almost a thousand years since their meeting with the Chelok. During a uneventful winter night of 1977 SE, a strange object pierced the comet cloud of the Muhori system at hyperbolic velocity, recorded in photographic plates that wouldn't be revised until decades later.

Ground telescopes looked for any new comets for that season, but amongst the bright comets they noticed outgassing and ices spraying and settling on the surface of a very dark object past the asteroid belt, later observation lead to finding the object in a very inclined and hypebolic trajectory, which meant the object did not originate from within the systems sparse comet cloud, instead, it pointed the heart of the Dominion... Authorities kept the existence of the object a top secret and limited the use of large telescopes to avoid employees and students from leaking the news, they only had a six-year window to study the object before it were catapulted out the system. It took a few weeks for the rendezvouz with the object, within a month of mission Kooratalil (in hoku mythology, the serpent that guards the gates of the Underworld) decent visual contact with the object could be made, about 752 meters long, a constellation of debris surrounded the bulky halved starship, the dark metal coating the lizard-like armor plates were flaking away due at least four millenia of micrometeorite impacts.

Exploring the ship revealed that this half seemed to be the lower deck and engine module of a sort of warship, given the amount of warheads and antimatter storage equipment, no crew in sight, but enough biological samples were collected for several species to be cloned in-vitro back on Muhori by our xenobiologists. To this day a top secret, maybe buried under files no one alive knows about.

The warship couldn't be slowed down without risking being too public about it, and so the government scanned and collected everything they could about it and allowed it to drift away into space. The problem with the whole secrecy of the operation is that you can't tell people not not go there because you don't want them to know something is actually there. Less than 3 years later, the crew of a comet-mining ship stumbled upon the dark vessel, taking time to document, explore and stream it for the whole world to see, while they attempted to jump-start it for several days, too far to be jumped upon by the authorities, they finally managed to turn the warship on, which immediately cried for help before being shut off. The crew of the Pearly Tear IV was trialed and executed for high treason in-situ upon arrival of the navy.


"THE PING"

... As the event would come to later be called by the public was a day of panic worldwide, for centuries the consensus was that the we were safe for as long as they kept moving away from the Dominion, and now that the Ping was sent, it was only a matter of a century or two before They showed up inside the Hoku Expanse. Although the panic was quickly settled out by the authorities, various commands and investments were issued in further developing weapons and combat ships for a possible disastrous first contact with the races of the Dominion, this Lower Stellar Era had its development focusing on faster and smaller maneuverable starships, energy-based and relativistic weapons.

The intent of miniaturizing combat-able ships and starships was to ease in the manufacturing effort and the formation of potential resistance militias across Hoku space. This wasn't much of a problem due the common traditions of the spacefaring peoples, there was no shortage of work and technological niche opportunities in the industry, and the time for the outsider's arrival had been set into the foreseeable future, thus infighting almost completely ceased.

Soon enough, many of the hoku born into the LSE were enrolled into local militias, interstellar patrol groups and radar stations across known space, waiting for the Dominion to respond to the ping.

The Chelok at their nearby homeworld of Dhéģhōm were the first to detect the ping some 50 years later, and immediately frowned upon the trading with us, because they were bringing the Dominion closer to them and such an encounter could have unpleasant consequences.

At the time being, the south polar star of Auot'zae, Kuoosate'zapa (or Forzai, by its arrene name) was the nearest Dominion system and the first to respond the Ping. The message took 78 years to reach Forzai, a decade-long discussion resulted into an escorted First Contact fleet with ten vessels. Which weren't noticed until their decelleration plume shone at the edge of the comet cloud like a nova directed at them.


THE HOKU JOIN THE DOMINION

It was then, in 2239 SE, that the Dominion revealed themselves to the Hoku, not as a monolith. But as multi-race 'colaborative framework'. Chelok members, the Ygiv, a few Saffi, the Arrene, and ONE Qire science officer.

They refuse to elaborate on the nature of the events that created the Somoga Event, testimonies are hard to cross - but they do make it clear it was not going to happen ever again.

The Dominion has plenty of space and resources for both civilizations thousands of times over, there was nothing the we personally had that was of interest to them, except our known biospheres, which as arguably non-negotiable given the scale of the Arrene force. Private groups however had great interest in trading and learning the ways of the hoku to sell their culture and artifacts as novelties back in the Dominion's capital worlds.

Many Hoku, mainly as researchers, opted for returning with the diplomatic fleet to the heart of the Dominion to learn more and establish a viable pacific presence within, in such a way as to have a representative seat within the community. This was quite a historic moment for both parties, for the arrene, it would be a chance to start pacific relations from the start with a new race. Given the first encounters with the Chelok and Qire were pretty disastrous, not to speak from the outright oppressive way they colonized the Yigiv people before they became a spacefaring civilization as preemptive action.

The Hoku are considered to have joined as soon as the diplomatic fleet knocked at their doorstep, although bureocracy held that a few decades to be effected. Shortly followed by the Nan-Nan, a century after. Though more like an alternate arm of the Dominion, a distant neighbor state rather than part of it, nonetheless given the power and technological disparity, many saw the relationship as a creeping assimilation. It was not without reason, the hoku had clear motives to gulp, being under a Qire Duke's command at times.


DOMINION ERA

With a population of 40 billion at the time, the Hoku Expanse had no shortage of work to be done, though many repetitive tasks were acomplished by machinery, we were reaching a near post-scarcity societal stage, with very few places struggling with obtaining sustenance or resources and only for a lack of heavy equipment, since the off-world colonies needed vast amounts of supplies and tech coming from the core worlds in order the keep productivity and growth rate. The terrible weather and acessibility meant many of those colonies would make it cheaper to manufacture machinery in nearby asteroids, moons, or simply import it from the Dominion's merchant flocks and scout ships. So while the core worlds and capital colonies across the Expanse concentrated the Hoku tech and prowess, the Dominion basically taught colonists how to survive in those extreme environments in which the we were just barely able to settle, given the greater reliability in delivery times by the faster Arrene and Qire ships.

Because of the political reasons behind the expanse, colonies never had any necessity of rebel against the Hoku domain because they weren't really being pressured to produce any goods, their only goal was to be there as a backup in case of catastrophic fail of mainland society, of course, from time to time, companies, private groups, and the navy would bring new technology, goals, and gratifications to the most succesful settlements. Over time, several moon, belter, and farmer colonies were simply abandoned by succeeding generations, because of lack of greater opportunity and goals, with populations migrating towards the core worlds and even venturing into the dominion.

Though the Expanse did not posess any goods that peaked further interest within the Dominion, apart from the occasional novelties, the paved starlanes were still of importance for Dominion scouts and researchers because it signified safe paths to reaching further regions of space of particular interest like nebulae and potentially habitable star systems, without risking slow and dangerous trips across the frontier. Allowing them to remain close to civilization in case of emergencies while they venture into uncharted space.

This state of peace lasted 1000 Chelok-years, and were recorded as one of the most prosperous periods in Hoku history. A period before the 'Unrelenting Force' came upon us...

07 March, 2026

Anxious Crows in Space

A Fermi Paradox Rambling Grounded in Evolution and Game Theory


I'm here to sell you a boring universe. Not empty --- boring. Full of things that look like us, think like us, worry like us, and then either kill themselves or sit quietly until their sun goes red.

The silence isn't because intelligence is rare. It's because intelligence, at the level we'd notice, is either dead or hiding.



WHAT GOOD'S A HALF A WING?
There's this old argument about evolution. "What good is half a wing?" The creationists loved it. If a wing needs to be fully formed to work, they'd say, how could it evolve gradually?

The answer, of course, is that half a wing is useful. It helps you glide. It helps you insulate. It helps you show off to potential mates. Evolution doesn't need the finished product to start benefiting from the parts.

Evolution doesn't build for the future. It builds for right now. A trait sticks around if it doesn't kill you before you fuck, simple as that.

Consider the human spine. Degrades after thirty. For any species, a failing spine is bad. But humans reproduce way before thirty (or used to, at least). The genes that turn your back into a problem by fifty? They sail through the filter. Evolution never sees them.

Same with intelligence.

Crows are smart. Most birds aren't. Does every bird need crow-smarts to survive? No. The crow's intelligence helps it solve problems, but its absence doesn't doom a sparrow. Intelligence, once it appears, persists not because it's essential --- but because it's not harmful enough to breed out.

Human-level intelligence is just this, amplified.

For most of our history, being clever helped us find food, navigate drama, pass on genes. It didn't threaten us because we lacked the tech to make that threat real. The downside? Nukes, climate collapse, AI we can't control. All arrives after we've reproduced. Evolution doesn't see it. Can't select against it.

Intelligence is an evolutionary free rider. It hitches along because its extinction-level consequences manifest too late to matter at the genetic level.


THE USELESS-USEFUL TRANSITION
Here's the thing nobody tells you about intelligence: for most of its existence, it's locally useful and cosmically irrelevant.

It helps you find food. It doesn't help you survive an asteroid.

A species with human-level intelligence in 10,000 BCE was just as vulnerable to a rogue comet as a species of dolphins. All that brainpower, and you're still dead if the sky falls.

The transition to cosmically useful intelligence, the kind that can deflect asteroids, leave the planet, engineer stars. It requires crossing a threshold. You need physics. You need industry at scale. You need global coordination.

But here's the trap: you cross that threshold long before you're ready for it.

The same knowledge that builds telescopes builds bombs. The same industry that could one day construct space habitats currently pumps CO₂ into your atmosphere. The same connectivity that might eventually unite your species currently spreads conflict like a virus.

Intelligence, at this stage, is giving a teenager the keys to a nuclear submarine. The capability arrives before the wisdom. And because evolution never selected for wisdom at this scale --- why would it? --- there's no guarantee the wisdom ever arrives.

Do dolphins need anxiety? No. They're fine. They're swimming, eating, fucking. They don't lie awake wondering if the other pod is building a bomb. They're fine.

We're not fine. And we can't go back.


THE GAME WILL FIND A WAY
You want to know why cooperation fails at scale? Game theory. Full stop.

Every actor has an incentive to cooperate for the common good. Every actor has a stronger incentive to defect while others cooperate. If everyone cooperates, everyone wins moderately. If everyone defects, everyone loses. But if you defect while others cooperate? You win big. At least in the short term.

This isn't a failure of morality. It's a failure of incentive structures.

Small bands can enforce cooperation. I know you; you know me; cheating has immediate social consequences. But at the scale of nations, of billions of people, anonymous, disconnected, the enforcement breaks down. There's no global police. No world government. No way to ensure the other player won't cheat first.

The result is a stable trap, a technological species that knows it's heading toward disaster but cannot coordinate to prevent it.

Nuclear weapons are the perfect example.

Globally optimal: zero nukes.
Nationally optimal: only I have nukes :)
Second-best: Fallout games (big iron on his hiiiiiiiiip...).
Worst: only my enemy has nukes :(
Terrible: İ̴͈͗s̷͙̝͋ŗ̴̞̿à̴͔͙̍e̴͈͎̅͗l̵̞̑ ̵̰͇̉̎h̸̞͋͊á̸̹s̴̬͙̀ ̴̛̝͝ţ̸̛ḥ̸̲̏͝e̷̻̱͝m̷̭͉̐.̴̼͛͜

Given these payoffs, rational actors pursue the nationally optimal outcome. Every time. Cooperation fails not because anyone is irrational, but because the math makes defection the locally rational choice.

You think aliens are above this? They do physics. They'll find fission. They'll face the same dilemma. The math doesn't care about biology.

The first man to fence common land wasn't evil. He was just playing the game as structured. Once enclosure is possible, the rational move is to enclose before others do. Same with weapons. Same with power. Same with information.

The game will find a way. It always does.


THREE WAYS THIS ENDS
Given the trap, what happens to a typical technological species?

1. Rapid annihilation.

Some species don't survive. They trigger their own extinction within centuries of reaching the threshold. In geological time, they appear and vanish in an instant. They leave no traces we could detect from afar, just a brief pulse of industrial chemicals in an atmosphere, maybe, before silence.

2. Long-term struggle.

Some avoid annihilation but never solve coordination. They muddle through, century after century, always on the edge. They might develop partial solutions (arms control, international institutions, cultural norms) but never full cooperation. They remain planet-bound, resource-constrained, largely invisible. They aren't building Dyson spheres or broadcasting existence. They're just... surviving. The galaxy could be full of such worlds and we'd never know.

3. Rare transcendence.

A tiny fraction solve the trap. They develop global cooperation, escape the prisoner's dilemma, expand into their solar system and beyond. These are the civilizations that might build megastructures, launch generation ships, transform into post-biological entities. They are also, by definition, rare—otherwise the galaxy would be noisy with their activity.

Note what this means: the species we might hope to detect, Kardashev II and III, are the exceptions, not the rule. Most intelligence never gets there. Most either dies young or lives quietly, never leaving a detectable mark.

bonus outcome.
T̸h̶e̷ ̸v̸̞̤̿̈ö̸̡̰́͂ị̵͔̐d̵̰̠͓̘̦͒c̵̖̪̚͝ơ̸̳̬͂n̵͈̕͠ś̷̹u̵̲̓m̷̹͍͝ẹ̸̕͝s̴͓͐̽ ̷̖̽ù̵̺̚s̵͎̐̓ ̷͍̜̀͌a̶͙̐͂l̸̼͓̈́l̶̪̍͑.̷̨̞̐͝


WHAT THIS MODEL (?) DOESN'T CLAIM
Let's be clear about boundaries.

I'm not claiming artificial intelligences don't exist. They might. They're black boxes with inscrutable goals. Could be out there, silent for reasons we can't fathom. But we don't need them to explain Fermi, so invoking them is unnecessary.

I'm not claiming transcendence is impossible. Just rare. The species that solve the trap are the exceptions, and their rarity explains why we don't see obvious signs. Not every K2 civilization needs to build dyson swarms and be vastly (and stupidly) detectable from thousands of light-years away - as argued in my I SPEAK FOR THE THREES post.

I'm not claiming intelligence is useless. It's locally useful, which is why it persists. It's just not protective at the species level until very late in its evolution.

And I'm not quantifying anything. I don't know what percentage survive, what fraction become strugglers versus annihilators, how many transcend. The model identifies a filter. It doesn't measure its mesh size.


THE CROWS IN THE DARK
So where is everybody? --- asked everyone, everywhere, eversince.

T̶h̸e̶y̵ ̷a̷r̴e̵ ̴i̷n̵ ̶y̵o̵u̵r̴ ̸w̵a̷l̸l̷s̶. Sitting on their worlds, moderately intelligent, moderately anxious, moderately doomed. Some will kill themselves. Most will struggle indefinitely. A tiny few will figure it out and leave --- but they'll leave quietly, because the universe punishes loudmouths.

The silence from the stars doesn't mean intelligence is rare. It means intelligence, at the level we might hope to detect, is either short-lived or quiet. The universe could be teeming with species much like us, clever enough to worry, not clever enough to escape. Each listening to the silence and drawing the wrong conclusion.

We're not alone. We're just not loud. And neither, probably, are they.

The crows are out there, sitting in their own dark forests, cawing into the void and hearing nothing back. Not because no one's there. Because everyone's too busy surviving to shout.

Bye!

- M.O. Valent, 07/03/2026

16 January, 2026

RAYDEE

Raydee (by Ian)

Rr'yaydyininrr Ark'k'k'nibukt’rn (The Clans League, by themselves)

THIS ARTICLE IS A STUMP | Last updated January 16th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

[missing icon]

Oldest traces of Raydee presence across the Dominion's borderlands (~154ly) date from 14,000 CE, and earliest Chelok records note on their homeworld from about 12,000 CE, which means they somehow went from beating rocks underwater to reaching the Dominion's borderlands in about 1600 years, an impressive feat.

They maintained a brief connection with a dispersed humanity from between 15,000 and 17,400 CE before ultimately stopping actively interacting with the human Dominion because of the Arrene.



Origin

Once known as HD 117207, Lltlot (-595, -90, 419) is the Raydee home system, 733ly from Argost. Only the Chelok Empire has this information.

Known locations (within the Dominion) include Fibir (136, 8, 89), around 163ly from Argost.

The Raydee as a species are very intimate to water, they seek oceanic worlds with shallow and vast oceans to rest their fleets due a certain cultural significance. Otherwise, highly mobile/nomadic in between stars.


Description
Being commonly between 4’6” and 5’5” and weighing 80kg, the Raydee are oviparous amphibious hexapods, walking like quadrupeds and having a middle smaller pair of arms to perform precision tasks. They have large salamander heads and a cephalo-torax which occupies the bulk of their upright form. Their posterior arms are particularly strong and developed to be used for walking, running or carrying heavy objects. Their speech is made for pressurized environments, sounding to most dry-species like cat and dolphin calls. Possess exceptional dark vision and a lack of sensitivity to the color red, making all their luminous technological assets a bright green or blue color.
The Raydee are separated biologically in at least three castes or types, drones which are the majority of them, royals which are larger and stronger and more intelligent, and queens, which can be the size of a school bus. Queens seem to operate whole armadas of ships in what is referred to as a clan or fleet, royals are often the direct descendants of the queen and the drones and their clones serve the fleet as they are commanded. A raydee fleet can be any size between 1 and 20-ish ships, typically less than 7, after which the royals must pick a partner and start a new fleet else internal friction ensues. The Raydee are organized in a League of the biggest clans, which moots every 950 years.

Spacetravel
Unknown method, probably hybrid fusion / A-M/AM drivers, pulsed kugelblitz drivers or semi-Alcubierre solutions. Their ship size is incompatible with conventional methods of travel, possibly use some kind of spacetime bending device to accelerate/decelerate. Certainly capable of γ~10+ (?).

Relations
Non-aligned interstellar power. Territorial, eusocial caste-based society, paranoid, fragmented, noble, cautious, xenophobic.
Unknown fleet size.
Unknown personnel size.
Unknown objectives.
Mixed relationships to everyone else, seem fond of the Chelok.

OTHER LINKS
The Lltlot System (homesystem)

15 January, 2026

THE SWARM

Known across the human domain as...

Apophis, Nemesis, Zein'Ess, Seng, or the Swarm

THIS ARTICLE IS A STUMP | Last updated January 15th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

Core domain of Seng (former Human Space)

Late 23rd century humans explored the concept of true AGI after a century and a half of development, the science institutes, under the supervision from the Moon Alliance, developed a conceptual prototype as part of their artificial intelligence program — which they called Prometheus — however, one or more failure nodes generated a deep alignment disconnect between its solutions and the needs of the Moon Alliance — the minimization of human suffering and decay of the Earth's biosphere at the time.

The original machine was then buried in Enceladus under three kilometers of ice, under the assumption it could still be revisited one day. Further development based on Prometheus’ architecture became the basis for all AI works up until 3321 CE, when Old Humanity fell. In 3321 CE, a human faction from Earth reactivated Prometheus in the search for answers about the past and solutions for the future.
The machine baptized itself Zein'Ess, and caused a full scale nuclear exchange between the nations of man.
Then pursuing its colonies among the stars up until 4400 CE.


Origin
Namely the Sol System, Titan Academy of Computer Sciences on Saturn’s moon Titan, New Bulgaria, circa 2290 CE.
Currently known to operate around:
  • Sol
  • Próxima Cent & Toliman
  • Ross 128
  • Wolf 359
  • Tau Ceti
  • Ran
  • Luyten 725-32
  • Struve 2398
  • Pollux
  • Lambda Serpentis
  • Epsilon Indi
  • Beta Leonis
  • Beta Hydri
  • Mu Arae
  • Upsilon Andromedae
... and associated minor colonies and settlements.

Rumored to have been around the Ishtar system (139, 19, 98) in the borderlands of the Dominion circa 5500 CE, and HD 117207, the Raydee homeworld and its associated nearby colonies sometime between 14,000 and 17,000 CE. It is possible the Swarm could've expanded far and wide through some civilizational bridge between territories, as it does not actively seek other civilizations.


Description
A machine fauna, geometric and pointy as radio extinction-camouflage, neogothic aesthetic and anodised/blued jet black. Autonomy or hivemind unclear. Kardashev 0.7-0.9 machine civilization (?).
Variable forms dedicated to specific roles within the larger operation, for cargo transport, mining, curation, sample collectors to sentinels, combat units and infiltrators. Upholding the status-quo of a natural paradise, where all indices of emerging higher intelligences are culled or curated to remain pre-industrial, including hunter-gatherer stone-age societies of humans and aliens alike. It is particularly sensitive to metals and star travel, due its millimetric scanners, microwaves, and x-ray sensors, giving their sensor arrays a dull amber glow.

Spacetravel
Access to all 45th century humanity’s technological prowess, methods of spacetravel and arsenal.
Highly virulent radio transmissions directed at automatic factories, designed to build new nodes of itself were its primary vector of transmission, until switching to physical contact after humanity quickly veered off from automation. Typical reported travel time between stars at time of conflict with humanity is around 20-50 years. Taking interstellar humanity to the stone age in ~1000 years.

Relations
Unknown to the galaxy at large. Lives in the myths of humans as the root of the Spark Veto. Deemed a legend at best, a memory at worst.
Lawful neutral (hostile), Ecocentric Utilitarian. Non-expansionist by nature. Curious?
Hostile to technologically developed civilizations, not Life.

OTHER LINKS
no known links at this time

CANUTANS

The Grand Synthesis (???)
Khann’uhrnta'y-Re (The Adversary, by the Qire)

THIS ARTICLE IS A STUMP | Last updated January 15th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

Rough region of observed Canutan activity in the Milky Way

Presumed to be millions of years old by Qire reckoning, possibly hundreds of millions. True age unverifiable due discontinuous emergence.
The Qire deem Canutan presence as a largely illegitimate success and thus a fundamental offense to their ethos and the natural course of nature, however, their M.O. has made this million-year old crusade mostly fruitless for as long the Qire refuse to reorient their moral and ethical compass.


Origin
Unknown. Possibly indigenous to the Milky-Way, based on its expansion geometry.
Primary activity observed between the Norma and Scutum-Centaurus arms and the halo of the Milky Way, roughly antipodal to Sol’s current position. An estimated one-sixth to one-third of all potentially habitable worlds in these regions show signs of Canutan interference.
Qire records indicate at least one confirmed Canutan presence in the Large Magellanic Cloud in the deep past (10-20 Mya?). Activity scope beyond the Milky Way and its satellite galaxies remains unknown.

Description
Physical size and mass vary with individual function.
Canutans are insecto-cancric, possibly fungoid, cyborg organisms exhibiting high-order intelligence, extreme organizational coherence, and long-horizon premeditation. Extensive cybernetic and biological augmentation renders consistent morphological classification impossible - the collective is tagged on a modus-operandi and rough morphological basis.
No obvious dietary constraints. Have repeatedly interfered with indigenous evolution, frequently culminating in planetary-scale extinction events. Canutans are well-known for 'cannibalizing' other iterations of themselves upon contact. Their activity patterns suggests a quest for a superior or terminal form.
Canutans do not constitute a continuous civilization in the conventional sense. They emerge episodically across time and space, audit prior interventions, eradicate divergent descendants, assimilate assets they deem valuable, and then withdraw just as fast as they emerged.

Spacetravel
Ancient autonomous machines adrift through interstellar space at speeds ranging from 10-100 km/s, occasionally anchored to planetary bodies. At imprevisible intervals, these machines initiate large-scale fabrication of Canutan individuals under their last archaic directives.
They do not appear to have mastered hyper-relativistic travel in the conventional sense. Instead, employing data and mind-transfer between pre-established waypoints via tightly collimated radio and laser transmissions. That is, their spread within the galaxy is limited to being vastly non-relativistic, however, they can project power and presence at effectively lightspeed between locations they've already been to.

Relations
Unknown to the galaxy at large. Predatory.
Functionally expansionist as a consequence of recurrence vectors rather than intent (?).
At odds with all life they encounter. Assessed as a deterministic existential threat to galactic life if left unopposed.
Longstanding and recurring adversaries of the Qire.

OTHER LINKS
no known links at this time

ORAYGONIANS

Or'gh'nan'lui (Oraygonian, by humans in the 20th century), as individual/culture
Yor'reighol'ah'nan'lui (???, by themselves), as interstellar collective

THIS ARTICLE IS A STUMP | Last updated June 18th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

NGC 1365, the Oraygonians home galaxy

Arrived at our local group under 10-20 million years ago (citation missing) — their civilization is of an unknown age (possibly hundreds of million years old).
Their brief, enigmatic contacts with humans on Earth (7000 BCE, and 1947 CE) were a minuscule event in their recent history. They departed from human contact in 2010 CE for undisclosed reasons. Their current status and return ETA are unknown.
Derelict structures found in 2790 CE by the Sable-Rustichelli MRDO's Archaeological Division attributed to the Oraygonians, on Timandra - a moon of Thestias, on the Pollux system - date to around 497,000 BCE. Indicating that the Oraygonians have been scouting the solar neighbouhood for at least half a million years.


Origin
Everything we know about the Oraygonians was either conjectured by the S&R Archaeological Division, or was directly/indirectly stated by a single individual named Y'haahrln'zhun Ur'u'bos, while interrogated by the American CIA in 1947 - self proclaimed "Ruling Prince of the Oreygola'nanlui" in the Fornax-Milky Way axis, 'the truest and only expression of their kind'. All information not directly verifiable (which is most of it) must be taken into account with a reasonable degree of skepticism.

Somewhere in the Fornax Propeller Galaxy (NGC 1365), approximately ~60 million light-years from the Milky Way.
They have no "territory" as the younger races understand it. Their mobile 'city-ships', if that is what they are, drift in the profound darkness between the galactic arms or within the halo of galaxies they dwell. They are drawn to regions of astrobiological interest or historical significance to their kind. Earth and the Milky Way galaxy are amidst such places.

Known Settlements (mentioned significantly):
  • Their home galaxy, the FPG.
  • The Lost Draconic City of Kamm Anoris: An artificial, starfish-shaped artificial world ~175,000 km across, orbiting a white dwarf in the Draco Dwarf Galaxy.
  • The Or’Op Vault: A planetary sanctuary in the halo of the Triangulum Galaxy.
Their civilization is one of many wonders and horrors - it stands out that they do not fully comprehend their own technological marvels the same way humans do, which was stated as one personal point of interest of theirs about human science - their 'experts' in various branches of science seem to merely take facets of physics and technology to an intuition-level understanding, often resorting to occultism, prayer, and standardized rituals in order to execute certain processes and functions. A custom which stretches long both because their deep-time civilization and their still-functioning assets across the universe, and because part of their science roster and spacetravel technology is non-proprietary. Being attributed to an even elder race of beings, referred only as 'the Dragons'.
According to oral tradition, the Dragons were once masters of the known universe, but their hubris, or perhaps design, culminated in the Oraygonian rise. They overthrew the Dragons in their local sphere of influence, and then, their home galaxy. The bulk of their ancient history was but a never-ending crusade with the goal of exterminating each and every last Dragon in the known universe for "their crimes against Life and Reality." - for that reason, an apparent big part of the Oraygonian ethos includes the major non-intervention with the natural course of life unless of 'utmost importance', whatever that would entail.
Contrary to what one would derive from this, the Oraygonians are stated to not be a single monolith, for as much as they would like it to be. The Oreygola'nanlui is only one of their many philosophical strains and supposedly what the bulk of their diaspora align themselves with. Though, a parallel group, the Flagredunn (The Unrelenting Force?) are an Oraygonian heresy based in the northern galactic halo. They reject the principle of non-interference, periodically descending to strip-mine galactic disk worlds for elements scarce in the halo.

Description
Massive, pale centipede/grub-like entities with small, functional insectoid wings. Individuals with varying degrees of cybernetic alterations and implants, but conservative of their base bodyplan.
Mainly carnivorous, are able to appreciate other forms of nutrition 'as a treat'.
A "young" individual, Y'haahrln'zhun Ur'u'bos (935 years old at the time), stood over 9ft tall and spanned 20ft in length when it spoke to a Chalcolithic Iraqi king in 6984 BCE, according to Y'haahrln'zhun himself amongst the 'revelations of its second coming', between 1947 and 1954 CE. The individual refused themselves to be weighted, estimated at 2-5 metric tons if composed of conventional Earth-like animal biomass.

Spacetravel
Theorized to be a form of Pulsed Kugelblitz Drive / Spacetime Metric Manipulation that allows for effective trans-galactic travel at γ > 10³-10⁶ (wait, did someone double check this?) speeds. Their in-system mobility is effortless and silent, suggesting supernatural control over inertia and gravity. The energy sources required are compatible to that of a Kardashev-III scale, likely involving Vacuum Energy Extraction or hyper-relativistic gravitational assists around black holes.

OTHER Revelations
The following are transcript fragments of an unverified, heavily redacted audio recording recovered from a CIA safe house in 1954. The speaker is believed to be Y'haahrln'zhun Ur'u'bos during a period of supposed "revelations." The interviewer is unknown. His testimony is heavily colored by his eccentric personality, a fondness for Earth's bugs, and a general disinterest in providing useful information. The questions are cut in no particular order.

How many of you there are?
> Well, I don't know. A lot. How many of you there are?

So it [Life] is very common?
> That's not what I said. Booooooring. Lots of stuff, to few eyes, to few bugs to experience stuff and meet other bugs. And when bugs, not a lot fly. Bugs are rare, humans are rare, humans fun. I miss the giant hairy bugs, you know? Like, big, hair, face-snake and huge tusk. Did you get to meet them?

Have you been here before?
> Oh yes! Its my favorite place. But you guys killed a lot of us. Like. A concerning amount of emissaries, so I guess we just stopped sending them because you wouldn't stop killing them. I was there with my father when we rescued the last one.

When was the last time you've been here? On Earth.
> *pause* long long loooong time. I think. I had to time speak to your first king, very nice guy. Somehere around this place, I think... Some eight-thousand nine hundred and thirty five years of your world ago? Not sure.

How does your technology work?
> How does what?...  Do you know how to make a lightbulb or do you just flip the switch and expect it to work? We just do... things. They were already there when we got them, and they work.

Where do you [all] come from?
> Home.

Alright. Where, in space, out there, do you all come from?
> *long pause* ooooooh. Home-home, you mean. Here I believe, thought it might be this one. I'm not really good with pictures.

If you didn't make your technology, then who did?
> You're really making this more difficult than it needs to be. This isn't what I signed up for. I was expecting a party or something. You guys are bad at throwing parties. Reminds me of the Dragons my father spoke of. They knew a lot of stuff about a lot of stuff and they're all dead. Dead. Dead. Dead Dragons. Deaaad, you hear me? Y'all seem like you don't hear me ever, did you know that? By the way, I love them bugs you have. They're delicious. Can I have some more bugs?

How common is life in the universe?
> Boring. Lotta bugs tho. Tasty bugs. Bad bugs. Fun bugs. I like bugs. Y'all should really try meeting some bugs every once in a while.

Are we alone?
> Are you blind?

Is intelligence rare?
> That's not something I know... Do you know all the bugs in your planet? That's an absurd question even for you. I just give the orders, not a lot, but very important orders, my counselors smart but afraid of you. I find you interesting. Would you like a bug, sir?

You mentioned 'Dragons'. What are they, actual dragons? What did they do?
> *long pause* What did they not do? They took things that weren't theirs. They made things that shouldn't be. They broke things. And when they broke them, they didn't fix them... And that... Dragon. It's a cool word. You have cool bugs and cool monsters. Dragon is the coolest in my opinion. And they are all dead, dead, dead, very dead too. Aren't they? Best I can say without melting your face.

*sigh* Are all of your people like you?
> No. Some are stupid. Some are loud. Some want to eat everything and break everything and take everything. You have your own stupid people. You know what I mean. They're like you, but louder. And wrong. You know... Can I have more of this "Ice" Cream? I like.

Relations
Unknown to the galaxy at large. Flagredunn branch is suspected to exist by the Qire (and by proxy, the Dominion)
Societal psychological profile unavailable.
Uncertain presence and reach
Unknown objectives other than to preserve the "natural" evolutionary tapestry of the Milky Way.

OTHER LINKS
no known links at this time

HIGHLIGHTS

SCIENCE&ARTWORK | BINARY STAR SUNDIAL | PART 1

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