Showing posts with label TECHNICAL SHEETS. Show all posts
Showing posts with label TECHNICAL SHEETS. Show all posts

16 January, 2026

RAYDEE

Raydee, as individual/culture

Rr'yaydyininrr Ark'k'k'nibukt’rn (The Clans League), as interstellar collective

THIS ARTICLE IS A STUMP | Last updated January 16th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

[missing icon]

Oldest traces of Raydee presence across the Dominion's borderlands (~154ly) date from 14,000 CE, and earliest Chelok records note on their homeworld from about 12,000 CE, which means they somehow went from beating rocks underwater to reaching the Dominion's borderlands in about 1600 years, an impressive feat.

They maintained a brief connection with a dispersed humanity from between 15,000 and 17,400 CE before ultimately stopping actively interacting with the human Dominion because of the Arrene.


Origin

Once known as HD 117207, Lltlot (-595, -90, 419) is the Raydee home system, 733ly from Argost. Only the Chelok Empire has this information.

Known locations (within the Dominion) include Fibir (136, 8, 89), around 163ly from Argost.

The Raydee as a species are very intimate to water, they seek oceanic worlds with shallow and vast oceans to rest their fleets due a certain cultural significance. Otherwise, highly mobile/nomadic in between stars.


Description
Being commonly between 4’6” and 5’5” and weighing 80kg, the Raydee are oviparous amphibious hexapods, walking like quadrupeds and having a middle smaller pair of arms to perform precision tasks. They have large salamander heads and a cephalo-torax which occupies the bulk of their upright form. Their posterior arms are particularly strong and developed to be used for walking, running or carrying heavy objects. Their speech is made for pressurized environments, sounding to most dry-species like cat and dolphin calls. Possess exceptional dark vision and a lack of sensitivity to the color red, making all their luminous technological assets a bright green or blue color.
The Raydee are separated biologically in at least three castes or types, drones which are the majority of them, royals which are larger and stronger and more intelligent, and queens, which can be the size of a school bus. Queens seem to operate whole armadas of ships in what is referred to as a clan or fleet, royals are often the direct descendants of the queen and the drones and their clones serve the fleet as they are commanded. A raydee fleet can be any size between 1 and 20-ish ships, typically less than 7, after which the royals must pick a partner and start a new fleet else internal friction ensues. The Raydee are organized in a League of the biggest clans, which moots every 950 years.

Spacetravel
Unknown method, probably hybrid fusion / A-M/AM drivers, pulsed kugelblitz drivers or semi-Alcubierre solutions. Their ship size is incompatible with conventional methods of travel, possibly use some kind of spacetime bending device to accelerate/decelerate. Certainly capable of γ~10+ (?).

Relations
Non-aligned interstellar power. Territorial, eusocial, paranoid, fragmented, noble, cautious, xenophobic.
Unknown fleet size.
Unknown personnel size.
Unknown objectives.
Mixed relationships to everyone else, seem fond of the Chelok.
Unknowable degree of historical interference.

OTHER LINKS
The Lltlot System (homesystem)

15 January, 2026

THE SWARM

Known across the human domain as...

Apophis, Nemesis, Zein'Ess, Seng, or the Swarm

THIS ARTICLE IS A STUMP | Last updated January 15th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

Core domain of Seng (former Human Space)

Late 23rd century humans explored the concept of true AGI after a century and a half of development, the science institutes, under the supervision from the Moon Alliance, developed a conceptual prototype as part of their artificial intelligence program — which they called Prometheus — however, one or more failure nodes generated a deep alignment disconnect between its solutions and the needs of the Moon Alliance — the minimization of human suffering and decay of the Earth's biosphere at the time.

The original machine was then buried in Enceladus under three kilometers of ice, under the assumption it could still be revisited one day. Further development based on Prometheus’ architecture became the basis for all AI works up until 3321 CE, when Old Humanity fell. In 3321 CE, a human faction from Earth reactivated Prometheus in the search for answers about the past and solutions for the future.
The machine baptized itself Zein'Ess, and caused a full scale nuclear exchange between the nations of man.
Then pursuing its colonies among the stars up until 4400 CE.


Origin
Namely the Sol System, Titan Academy of Computer Sciences on Saturn’s moon Titan, New Bulgaria, circa 2290 CE.
Currently known to operate around:
  • Sol
  • Próxima Cent & Toliman
  • Ross 128
  • Wolf 359
  • Tau Ceti
  • Ran
  • Luyten 725-32
  • Struve 2398
  • Pollux
  • Lambda Serpentis
  • Epsilon Indi
  • Beta Leonis
  • Beta Hydri
  • Mu Arae
  • Upsilon Andromedae
... and associated minor colonies and settlements.

Rumored to have been around the Ishtar system (139, 19, 98) in the borderlands of the Dominion circa 5500 CE, and HD 117207, the Raydee homeworld and its associated nearby colonies sometime between 14,000 and 17,000 CE. It is possible the Swarm could've expanded far and wide through some civilizational bridge between territories, as it does not actively seek other civilizations.


Description
A machine fauna, geometric and pointy as radio extinction-camouflage, neogothic aesthetic and anodised/blued jet black. Autonomy or hivemind unclear. Kardashev 0.7-0.9 machine civilization (?).
Variable forms dedicated to specific roles within the larger operation, for cargo transport, mining, curation, sample collectors to sentinels, combat units and infiltrators. Upholding the status-quo of a natural paradise, where all indices of emerging higher intelligences are culled or curated to remain pre-industrial, including hunter-gatherer stone-age societies of humans and aliens alike. It is particularly sensitive to metals and star travel, due its millimetric scanners, microwaves, and x-ray sensors, giving their sensor arrays a dull amber glow.

Spacetravel
Access to all 45th century humanity’s technological prowess, methods of spacetravel and arsenal.
Highly virulent radio transmissions directed at automatic factories, designed to build new nodes of itself were its primary vector of transmission, until switching to physical contact after humanity quickly veered off from automation. Typical reported travel time between stars at time of conflict with humanity is around 20-50 years. Taking interstellar humanity to the stone age in ~1000 years.

Relations
Unknown to the galaxy at large. Lives in the myths of humans as the root of the Spark Veto. Deemed a legend at best, a memory at worst.
Lawful neutral (hostile), Ecocentric Utilitarian. Non-expansionist by nature. Curious?
Hostile to technologically developed civilizations, not Life.

OTHER LINKS
no known links at this time

CANUTANS

Khann’uhrnta'y-Re (The Adversary), as interstellar collective

THIS ARTICLE IS A STUMP | Last updated January 15th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

Rough region of observed Canutan activity in the Milky Way

Presumed to be millions of years old by Qire reckoning, possibly hundreds of millions. True age unverifiable due discontinuous emergence.
The Qire deem Canutan presence as a largely illegitimate success and thus a fundamental offense to their ethos and the natural course of nature, however their stealth and spread has made this million-year old campaign most fruitless without the Qire themselves reorienting their moral and ethical compass.


Origin
Unknown, possibly indigenous to the Milky-Way, based on expansion geometry.
Primary activity observed between the Norma and Scutum-Centaurus arms of the Milky Way, roughly antipodal to Sol’s current position. An estimated one-sixth to one-third of all potentially habitable worlds in these regions show signs of interference or eradication.
Qire records indicate at least one confirmed Canutan presence in the Large Magellanic Cloud in the distant past. Activity scope beyond the Milky Way remains unknown.

Description
Physical size and mass vary with function.
Canutans are insecto-cancric, possibly fungoid, cyborg organisms exhibiting high-order intelligence, extreme organizational coherence, and long-horizon premeditation. Extensive cybernetic and biological augmentation renders consistent morphological classification impossible.
No obvious dietary constraints. Have repeatedly interfered with indigenous evolution, frequently culminating in planetary-scale extinction events. Canutans are known to cannibalize prior iterations of themselves. Their activity suggests an ongoing search for a superior or terminal form.
They do not constitute a continuous civilization. Instead, they emerge episodically across time and space to audit prior interventions, eradicate divergent descendants, assimilate new developments, and then withdraw.

Spacetravel
Ancient autonomous machines adrift through interstellar space, occasionally anchored to planetary bodies. At irregular intervals, these machines initiate large-scale fabrication of Canutan individuals under archaic directives.
Information transfer between systems is presumed to occur via tightly collimated radio transmissions. Canutans do not appear to have mastered relativistic travel in the conventional sense. Instead, they employ mind-transfer between pre-established waypoints, allowing effective travel at light-speed only between locations previously occupied by their collective.

Relations
Unknown to the galaxy at large.
Functionally expansionist as a consequence of recurrence rather than intent.
Assessed as a potential existential threat to galactic life if left unopposed.
Longstanding and recurring adversaries of the Qire.

OTHER LINKS
no known links at this time

ORAYGONIANS

Or'gh'nan'lui (Oraygonian), as individual/culture

Yor'reighol'ah'nan'lui (Oreygola'nanlui?), as interstellar collective

THIS ARTICLE IS A STUMP | Last updated January 15th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

IC 1101, the Oraygonians home galaxy

They are, by any metric, the oldest known active intelligence in the universe, having arrived at our local group under 10-20 million years ago (?) — their civilization is at least 2-3 billion years old. There is archaeological evidence to support a continued presence within the Milky Way since at least 497,000 CE (known waypoints: Earth; and a moon of Thestias, a gas giant around Pollux visited by humans in 2790 CE).
Their brief, enigmatic contacts with humans on Earth (7000 BCE, and 1947 CE) was a minuscule event in a survey spanning epochs. They departed from human contact in 2010 CE to "solve a civil war”. Their current status and return ETA are unknown.


Origin
The supergiant elliptical galaxy IC 1101, approximately 1.05 billion light-years from the Milky Way.
They have no "territory" as the younger races understand it. Their mobile city-ships, if that is what they are, drift in the profound darkness between galactic arms or within the halo. They are drawn to regions of astrobiological interest or historical significance, treating the entire Milky Way as a living museum.
Known Settlements:
  · The Lost Draconic City of Kamm Anoris: An artificial, starfish-shaped artificial world 175,000 km across, orbiting a white dwarf in the Draco Dwarf Galaxy.
  · The Or’Op Vault: A planetary sanctuary in the halo of the Triangulum Galaxy.

Description
Massive, centipede/grub-like entities with small, functional insectoid wings. Carnivorous. A "young" individual, Y'haahrln'zhun Ur'u'bos (935 years old at first contact), stood over 9ft tall and spanned 20ft in length when it spoke to a Chalcolithic Iraqi king in 6984 BCE, according to Y'haahrln'zhun himself amongst the revelations of its second coming, about 1947 CE.
Defined by a foundational, species-wide trauma — the Patricide of the Dragons. This event, the murder of their creators over agonizing eons, scarred them permanently, and took them to the vicinity of the Milky Way. Now the ultimate non-interventionists, out of a deep-seated, traumatized reverence for the "natural" order of evolution. The Flagredunn (The Unrelenting Force) are an Oraygonian heresy based in the northern galactic halo. They reject the principle of non-interference, periodically descending to strip-mine galactic disk worlds for elements scarce in the halo.

Spacetravel
Theorized to be a form of Pulsed Kugelblitz Drive / Spacetime Metric Manipulation that allows for effective trans-galactic travel at γ >1000 speeds. Their in-system mobility is effortless and silent, suggesting control over inertia and gravity that appears magical. The energy sources required are of a Kardashev III scale, likely involving direct harvesting of the missing black hole at the center of IC 1101 / Vacuum Energy Extraction.

Relations
Unknown to the galaxy at large. Flagredunn branch is suspected to exist by the Qire and by proxy, the Dominion.
Non-interventionist galactic-scale power. Inscrutable, patient, traumatized, paternalistic.
Unknown fleet size.
Unknown personnel size.
Unknown objectives other than to preserve the "natural" evolutionary tapestry of the Milky Way.
Unknowable degree of historical interference.

OTHER LINKS
no known links at this time

QIRE

Qire, as individual/culture (colloquial, no official term known)
Khu’y-Re El’tlekhune (The Great Expedition), as interstellar collective

THIS ARTICLE IS A STUMP | Last updated January 15th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

The Large Magellanic Cloud, the Expedition's home galaxy

Suspected of being a 10-20 million year old civilization, their arrival on the Milky Way and possibly other nearby galaxies can't be much older than 5 or 6 million years. Known brief contact with early Earth hominids date to about 1.8 million years ago.

First contact with the Arrene (allegedly) around ~14,000 CE, as the original proposers of the Dominion accord. Humans theorize the Qire haven't returned to the Orion Arm up until up 5,000-10,000 CE, during the Spark Veto era.

Joined the Dominion in 14,650 CE (0 AdF) as original signatary.

Origin
A long dead planet, somewhere in the Large Magellanic Cloud, ~100kly from Sol (inferred).
The Local Group(?), the entire Large Magellanic Cloud (allegedly), and an undisclosed fraction of the Milky Way. Prefer dark hot-house carbonic worlds around red dwarfs, but are comfortable within a wide range of temperatures and pressures.

Description
With six-sided radial symmetry, standing 9 to 15 feet tall and weighing 200 to 400kg, their body is a vertical pillar of dark, leathery hide, textured like wet bark, capable of bending at a right angle to navigate small spaces. The base consists of six tentacles for ambling locomotion, ending in three webbed short claws, six pseudo-arms half the length of the tentacles are positioned in between legs. The midsection has posterior and anterior tentacles. The six posterior tentacles are thin and firm like steel cable, each branching in six appendages, and each one branching another six times — each tip being able to be twisted at will, the total length compounding to about 4 feet. The anterior tentacles branch alike the anterior ones, but over 16 feet in length, possessing a leathery thin  webbing connecting each branching, serrated at the edges, covered in iridescent purple-orange scales, which carry swirly and blotchy moiré patterns, this wing is capable of powered flight and retracting fully against the body.
The apex ends in six tentacles with sharp scales around the radula. At the external base of each tentacle, a retractable eye-stalk positions each peach-sized compound eye carefully. Bioluminescent tendrils at the base of the “head” pulse with yellow-red light for communication.
Known carnivores (?), can regulate body temperature from ambient to the flashpoint of paper, vocalize with organometallic buzzes and hisses.
Known to rapidly cull loud technological civilizations that either threaten the overall silence of space or their future domain — they've done it at least once, as far as Dominion history accounts. Seem attracted to pockets of alien life in the galaxy for study and evaluation of future threats, also known to be advanced bioengineers.

Spacetravel
Their preferred method of travel seems to be A/M-AM drives (aneutronic matter-antimatter annihilation) for internal affairs (?). Likely buzzard ramjet drives in their larger Elder Starships brought from the LMC as braking engines. Presumed capability to use pulsed kugelblitzes or photonic rockets (?). Their Elder Starships are the fastest known objects in the universe — might as well be considered c minus -0.0001~0.000000001, within uncertainties.

Relations
Largely neutral/hostile to foreign powers. Territorial, non-expansionist, anti-social, curious, and rather protective of  “lesser” beings (?). Largely ignore technological races below a certain threshold.
Tried to annihilate the Arrene upon first contact. Cautious on the edges of the Dominion.
Unknown fleet size. At least four Elder Starships stationed within the Dominion.
Unknown personnel size.
Unknown objectives.
Unknown number of active friends or foes, at least two (?).
Unknown civilization age and lifecycle.
Unknown degree of historical interference.

OTHER LINKS
The Great Expedition (domain)
The Qiro-Arrene Wars (worldbuilding)

CHELOK

Chelok, as individual (neutral vulgar, nonfaction specific)
No single collective term

THIS ARTICLE IS A STUMP | Last updated January 15th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

The Kal'rev dinasty instituted a simple, yet unique flag design for its empire.
It can only be reproduced by a human.

Written stellar history extends as far back to ~7600 CE (7,000 BdF).

Joined the Dominion in 14,650 CE (0 AdF) as original signatary (coalition).

Origin
The oldest known origin point is the brighter star of the Udun system (98, 67, 28) — Samash, about 122ly from Argost. Its sun-like pair is the star Adat, in a wide binary configuration.
Mainly known from Dhégom, their old capital world. An oceanic terrestrial world with a large moon. Other known settlements include Fibir, Nizel, Qekohokeshoku (Niniveh) and Voliloshoku. Chelok legend speaks of a mythical place that is the true place of origin of mankind, Soleil and its paradise world, Arde — but those are sacred names, so they're commonly referred to as The Craddle.

Description
It's humans. They are anatomically modern humans.
However it seems that some groups are heavily specialized or adapted to certain environments — given humans nowadays are largely puritan in their deals of body modification, it is quite likely those differences occurred naturally due forks early on it their diaspora before 5000 CE, it is unclear however if some of those differences were deliberately introduced to the population for whatever reason because some phenotypes can be traced back to between 4000 and 5000 CE, as the result of a natural bottleneck or artificial selection. Most human lineages can be traced back to that epoch.
Known prominent factions include the Chelok Empire, the Goll Unity, the Ar-Rahhalam Ithnajmyu (Voyager’s Guild), the Nastiche Church, and the various minor starpeoples across space.

Spacetravel
Variable degree of mobility, Chelok technology is all over the place. Common methods of travel range from proton rockets to hybrid fusion / A-M/AM drivers. Typical human scout-ships and freighters travel between γ~4 and γ~6, however rumors speak of some ancient starships capable of γ~10 speeds.

Relations
Officially neutral to foreign powers. Non-territorial, pseudo-eusocial, curious. Fragmented, volatile, reckless as individuals, variable degree of xenophobia.
Fleet size numbering the hundreds of thousands.
Population estimated at 18 to 25 billion within the Dominion, maybe totalling to 30-40 billion if accounting for lost colonies beyond the Dominion.
No civilizational goals, power for hire.
Mixed relationships to everyone else, just ask instead of assuming.
Unknowable degree of historical interference. They hide more than they appear to know.

OTHER LINKS
The Chelok Empire (domain)
The Sol System (homesystem)
Nam Arde (homeworld)

ARRENE COMBINE

Arrene, as individual/culture
Aa Iritihurgor Arurenrn (The Luminary Combine), as interstellar collective

THIS ARTICLE IS A STUMP | Last updated January 15th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

[missing icon]

Written stellar history extends as far back to ~11,000 CE (3650 BdF).

Joined the Dominion in 14,650 CE (0 AdF) as original signatary.

Origin
The star Aa Rithel (0,0,0), about 830ly from the Sun. Current capital of the Dominion.
No known preferred biospheres, Earth-like (?).

Description
Being 2’6” to 4’2”, the Arrene are small but brutally strong molluscoid species, they have evolved beyond the need for a constant wet environment by developing a waxy mucus around their skin. They are more comfortable with lower gravity environments, but they are capable of standing and moving about using only their tentacles. The arrene can’t fully retract into their metallomineral shells. The arrene possesses hundreds of small camera-like eyes and photo-sensitive cells across their bodies. Mainly omnivores but are rumored to be able to digest certain calcium minerals. Their tentacles can exert enough constriction force to break human bone and tear muscle, their skin is mildly blade-proof but the arrene are usually clad in armor/suits whenever venturing near other species. They breathe the same oxygen/nitrogen rich atmosphere most species are comfortable with but need masks due their richer oxygen needs for full strength/functioning.
The arrene communicates with thrills, smells and other clacking vibrations their vocal anatomy can produce. Humans usually compare them to large mussels or shellfish.

Spacetravel
The preferred method of travel seems to be A/M-AM drives (aneutronic matter-antimatter annihilation). Theoretical capability to use pulsed kugelblitzes or photonic rockets to accelerate and decelerate (?). Typically capable of γ~6 and γ~10 travel speeds, rumored to be able to obtain γ~16 during the Qiro-Arrene wars.
The greater question at play is how did they even get past steam power?

Relations
Largely hostile to foreign powers. Territorial, expansionist, parasocial, curious. Largely exploited other races for resources and services on first contact.
Spared by the Qire (?). Ruling of the Dominion core.
Fleet size numbering the hundred thousands.
Population 6 billion arrene in the homeworld, 1.8 billion in outworld colonies.
Current goals seem to rebuild their military and political strength, and expand into the uncharted Dominion.
Hostile relationships with humans and qire, positive relationships with the ygiv, neutral with hoku.
Civilization in its octamillenium, the arrene themselves live for about 100 years.
Negligible historical interference (?).

OTHER LINKS
The Luminary Combine (domain)
The Argost System (homesystem)
Argost (homeworld)
The Qiro-Arrene Wars (worldbuilding)

HOKU EXPANSE

Hoku, as individual/culture
Expanse, as interstellar collective

THIS ARTICLE IS A STUMP | Last updated January 15th 2026
MINUTIA MIGHT GET CORRECTED AND BUILT UPON OVER TIME

COLLECTIVE SUMMARY

The Hoku Expanse flag

First contact with the Dominion in 17,198 CE (2548 AdF), Muhori System.

Joined the Dominion in 17,203 CE (2553 AdF) as an aligned neutral power.

Origin
The binary star system Paza (86, -34, 76), ~120ly from Argost, 77.6ly from Forzai.
Strong preference for Earth-like oceanic worlds with a warm climate, capable of living in a wide range of environments with aid of technology.

Description
Around 5 to 7ft tall bipeds with mammalian-bird-reptile traces, weighing between 60 and 120kg. Possess long conical faces, two pairs of eyes with a smaller and larger pair positioned further on front and back, respectively on the sides of the head, with rectangular-ish vertical pupils. Have three pairs of long ear-like appendages used for emotional communication and hearing on the back quarter of the head. Mostly covered by a fur-like plumage in various earthy colors plus white, black and red. Their hands have two thumbs on the same side of the hand, making them excellent grabbers and complex manipulators.
Besides their exotic upper body, their main feature are their running short-shinned digitigrade legs with zygodactyl feet (bird legs and feet), which has earned them the chelok species-tag, “Avipodan”. Their customs and small point teeth point to a mostly insectivorous but omnivorous diet. The hoku can be found across a spectrum of two sub-species, the base emotional hoku (Avipoda sapiens cer), and the calculating ingenious kahikoopafi (Avipoda sapiens sidus), the latter which was engineered for early space colonization, now the majority of its surviving population.

Spacetravel
Hoku technology across space can be found at various states of development despite efforts to modernize its fleet and arsenal. Interstellar vessels range from lightsails, ionic and proton rockets, up to the latest proprietary A-M/AM drivers. The hoku are one of the oldest client species to Chelok tech since around 15,780 CE (2400 years!). Typical travel speed between γ~1.025 and γ~6.5 depending on available proprietary transports.

Relations
Officially neutral to foreign powers. Non-territorial, pseudo-eusocial, curious. Fragmented, can be volatile/reckless or calculating/apathetic/psychopatic as individuals, variable degree of xenophobia.
Fleet size numbering the hundreds of thousands.
Population currently estimated at least 6 to 8 billion across the Dominion, could be closer to ~10bi as of 18,200 CE.
No other civilizational goals than reorganizing, power for hire.
Mixed relationships to everyone else, often very friendly to Chelok.
Negligible degree of historical interference.

OTHER LINKS
The Hoku Expanse (domain)
The Paza System (homesystem)
Hokushoku (homeworld)
The Fall of Hokushoku (short story)
History Overview (worldbuilding)
Hukat Mythos (worldbuilding)

15 February, 2023

TECHNICAL SHEETS | STAR SYSTEMS | ARGOST

URR'UHRST̪θ' (Origin Point)

In hoku astronomy, Degazaakoza'pa (Dgazakzp) is the brightest system in the Sailboat constellation, during the summer in the southern hemisphere this constellation stands above the horizon pointing south, forming the base of the greater sail part of the boat. But across the Dominion it attends for its endonym Urr'uhrst̪θ', better known for its Human approximation Argost, and for Hoku travelers as Arihu'risitch (Arihurisit).

The name Argost actually refers to the homeworld of the Arrene, but this became a misnomer amongst their stellar neighbors, like mistaking the 'solar system' for 'Earth'. The star's actual name is noted down as Aa Rithel, or "The Sun" in common arrene.

Aa Rithel is an old single orange dwarf, and stars like it are found all throughout the Dominion.


STAR

parameters ID'd after HD 219134

AA RITHEL, The Sun

K3V orange dwarf star
Temperature 4700 K
        (in solar units)
Mass 0.80
Luminosity 0.26
Radius 0.77
Metallicity Z* ~1.28 [Fe/H]
Abs. Magnitude +6.30
Rotational period 8 days


PLANETARY SYSTEM

Aa Rithel's system possesses five planets, and one brown dwarf.

b) Unnamed rocky planet

A Mars-mass airless rocky world, its cratered and scarred surface is very similar to Mercury's.


c) Unnamed Venusian planet

A superterran wet Venusian, its high surface gravity didn't allow for the star's radiation to blow its atmosphere away, accumulating gas and vapors ever since its formation.


d) Ykaga, the Giant

A T-class brown dwarf at 0.54 AU, 27.44 Jupiter-masses and 12.12 Earth-radii, its upper atmosphere is full of alkali metals, carbon monoxide and methane at 830°C.

It has four satellites: Argost, and three unnamed Moon-like worlds.

The brown dwarf plays a dominant role across all ancient religions of Argost, it also dictates hot and cold days, as the planet slowly rotates away from it.


e) Argost, Origin Point

A terran tropical world orbiting at 12 million kilometers from the brown dwarf, at this distance the planet receives 0.15x solar constants from its parent, and 0.90x solar constants from its brighter parent, the mean surface temperature fluctuates between 30°C and -17°C along its orbital period. Being 2/3rds of the Earth's mass and 90% as large, Argost's gravity lies in the comfortable zone for every sentient race in the Dominion. Its day duration is about 80 hours.

The planet's surface possesses clean-cut preservation areas that can be observed from space, while the rest of the surface is speckled with a mix of beautifully planned urban environments and farming spaces.

The native population tops at about 6 billion while another estimated 15 billion other aliens live amongst them - despite that, it is quite rare to see an arrene at all, that is because the upper layers of their society live in luxurious space habitats or the city centers among themselves, the only the lowest ranking ones live in contact with other alien species, generally occupying roles such as police, army, private militias, town hall members, lawyers, weaponsmiths, ship pilots - with a few exceptions for those who focus their business towards exclusively alien clients.


TRIVIA & LOCATIONS

The political and economic capital of the Dominion is pretty well defended by hundreds of orbital defense platforms, inhabited by the wealthiest individuals of the Dominion apart from the arrenes themselves - but in such a wild and competitive place, there is no comfort without foul play. The descendants of bankrupt visitors and travelers overflow slums all over the place, its criminal and police brutality are unrivaled by anywhere else in the Dominion.

On Argost, as well as many capital worlds across the Dominion, the major cities form huge interconnected environments, with 30 to 100 million inhabitants, plus a few percent of travelers from across known space. The chaotic and stratified nature of the local society is a key piece of what keeps Argost and many other worlds under arrene control, keeping the rebels at bay with hunger and fire and petting the grateful so they don't rebel.

The largest and most populous city on the planet is Aa Iritesh'akar or 'The Enlightened City', it was initially built as a spaceport city to welcome visitors from the stars, being expanded over many millennia to accommodate more immigrants and their brood, some say that it hasn't completely lost its shine, you just need to stare at it longer to see it. 

Getting things, products, and weapons out of any arrene spaceport is not difficult, a myriad of licenses is often needed for that though, the hardest of which is to pilot or transport any pieces of arrene tech newer than some 1000 years - as long as those weapons are not engaged in prohibited space, armed travelers will be spared of a really bad time. Contrary to the rest of the Dominion, clone-presence is minimal to non-existent in the capital, AI presence is unrestricted however, with many platforms working manual and tiring jobs for their owners as a form of extra income.

Although isolationist as a whole, many arrene groups and individuals show great interest in the affairs of aliens, both in their homeworld and across the Dominion, those more interested individuals work hard to be sent to outworld prefectures, science expeditions, or just opt to straight-out live and trade amongst commoners - living in rather high standards, of course.

There are 50 annular black peninsulas and lakes observable from space scattered across one hemisphere, a relic from the height of the Qiro-Arrene wars - the rock in the region is completely blackened from the first and last act of aggression between the two civilizations, created by a relativistic projectile launched from the only Qire warship that ever managed to pass the outer planets. The bombardment of Argost by the Qire fleet was the last episode of a war that ended up bringing the Arrene on the edge of extinction, had it not been for outworld colonies re-settling their homeland, Argost would likely be a dusty wasteland like the northern hemisphere of Hokushoku. The flattened cities offered space for ambitious and planned architectural projects, which are nowadays, the trademark of places such as Aa Iritesh'akar.

MORE COMING SOMEDAY!

- M. O. Valent, 15/02/2023

- M. O. Valent, last updated 21/09/2023

08 February, 2023

TECHNICAL SHEETS | STAR SYSTEMS | VOLILOSHOKU

KOTALI'ZAPA (Great Wall Star)

In hoku astronomy, Kotali'zapa is the brightest system in the Great Wall constellation, during the autumn in the northern hemisphere this constelation stands above the horizon in a line with five other distant bright stars, Kotali'zapa being the brightest and closest of them. In Sidessian, the common spoken language of the system, the star has the name of Volkali, which means Belt Buckle in sidessian, as the peoples of the region saw the line of stars as belt constellation.

Kotali'zapa is a young triple-star system, and with its brightest component receiving the same name. The other two companions are a orange and red dwarfs in a binary configuration. This system configuration isn't particularly uncommon, though, the friendliest of worlds here is considered quite a spectacle to behold.

STARS

spectral type ID'd through temperature, luminosity might differ from real world stars with same type

KOTALI'ZAPA / VOLKALI, Alpha of the Great Wall / The Buckle

F5V yellow-white star
Temperature 6540 K
        (in solar units)
Mass 1.27
Luminosity 2.40
Radius 1.21
Metallicity Z* ~0.789 [Fe/H]
Abs. Magnitude +3.87
Rotational period 13 days


KOTALIMOKU, the Wall's Capitain

K8V orange dwarf star
Temperature 4010 K
        (in solar units)
Mass 0.39
Luminosity 0.052 ± 0.004 (x-ray variable) (64% visual luminosity of the Sun)
Radius 0.47
Metallicity Z* ~ 0.662 [Fe/H]
Abs. Magnitude +8.05.
Flaring BY Draconis variable star, emitting x-rays bursts every 36 hours.
Orbital separation from parent star 2.5 AU or 375 million km on average.
Orbital eccentricity 0.125
Orbital period ~ 3.0 Earth-years


NIGUTAL'ZA, the Wall's Spotter

M1V red dwarf star
Temperature 3655 K
        (in solar units)
Mass 0.29
Luminosity 0.0025 ± 0.01 (x-ray variable)
Radius 0.35
Metallicity Z* ~1.35 [Fe/H]
Abs. Magnitude +9.07
Flaring BY Draconis variable star,  emitting x-rays bursts every 40 hours.
Orbital separation 0.32 AU or 48 million km on average.
Orbital eccentricity 0.112
Orbital period ~ 80 Earth-days


PLANETARY SYSTEM

Kotali'zapa systems posess five planets, four of which are located around the binary dwarfs.


b) KOGEZA, the Giant

A pale blue hot-jupiter around of Kotali'zapa at 0.67 AU, 1.74 Jupiter-masses and 11.8 Earth-radii, its upper atmosphere is full of sulfides and chlorides at 140°C.


c) VOLILOSHOKU, the Fixed-Shadows World

A superterran with a shallow global ocean, in which native harmless microbes thrive, the world was once home to chelok and hoku settlers long before the Fall of Hokushoku. For being locked in the L4 lagrange point of the star Nigutal'za, the two dwarfs are set fixed in the sky from the planet's perspective, hence, it was aptly named Locked- (vo) -sunbean- (lilo) -world (shoku). Though, this planet along with its star take about 80 days to orbit their parent star Kotalimoku, so the whole system slowly turns along its orbit, pointing the planet towards and then away from the brighter star at the center of the system, giving it seasons in cycles of 80 days.

It gets 0.75x solar constants (and 0.5x luminosities) from its two parent dwarfs, plus 0.38x solar constants (and 0.4x luminosities) from the brighter star, on average. This makes the planet's temperature stay around 4°C, but over the course of those 80 days the temperature fluctuates 26 K above and below that average, and over the course of 3 years it ocillates more 22 K above and below whatever the current average is because of its eccentricity around the brighter star. For an observer in the tropics, the water would at times simmer at 60°C during the hottest summer, or freeze at -34°C in the coldest winter, getting even colder towards the poles of the planet, and at night, where it has reached historical lows of -150°C.

Those extreme and fast temperature variations create all sorts of climate intempers, rainstorms, hailstorms, and hurricanes are the default weather here, while seeing a beam of sunlight through the clouds in a day without wind is considered a gift from the gods.

However, despite the attractiveness of setting up a settlement in the equator, the x-ray bursts of the two parent stars would make maintaning a health standard, as well as exploring the surface, quite problematic - so both ancient chelok, and hoku settlers arrived to the conclusion that one has to inhabit the chilling poles of the planet to live on the surface, or build underground facilities in the twilight zone. The largest hoku settlement was the capital Kipishahit (Turning-Table, I suppose this has something to do with the clay-rich soils), though various smaller settlements existed throughout the planet, and the only reliable mode of transport over long distances is to fly, or wait until nightfall to run trucks over the ices.


d) NIGUTALINE

A rocky terran around Nigutal'za, its temperature varies between 140°C day side to -140°C on the nightside. Its barren surface is peppered by craters, while sporting solified lava flows, the geologic record tells that this was once a wet venusian kind of world, having its atmosphere blown away to a thin ghostly veil, its polar ices form gigantic pillars and glaciers. The ices were once mined here and taken to space habitats around the binary.

e and f) Unnamed Waterworlds

Planet e and planet f are two massive seasonal waterworlds, they get little light from their parent dwarf stars, instead, their main light source being the bright star. The thick atmospheres are able to hold onto decent heat and water in the surface, which freeze at -60°C during winter, and melt at 20°C during summer over the course of 3 and a half years. The atmospheres of these worlds however are made predominantly of nitrogen, oxygen, and ammonia, in proportions not suitable for life, the ammonia clouds and vapors are not enough to deter the harmful sun's rays, so they were not chosen by the colonists upon arrival back in 1150 SE.


TRIVIA & LOCATIONS

The extreme X and UV rays Voliloshoku gets every few days are the primary source of oxygen in the atmosphere, at it breaks down water and carbon dioxide into oxygen, sooth, and organics in the upper atmosphere, which rains down to the surface. The bacteria in liquid water metabolizes whatever it can while it is warm, leading to huge blooms which last a few weeks, producing a foam and a thick sirupy substrate or slime made of sugars, mucins, proteins and vitamins which they do not need during the day, starting to feed upon it as the temperatures drop and night comes. The substrate forms a hard leathery cover when exposed to the cold which insulates ponds from x-rays and the freezing temperatures outside, with some strains of bacteria here being commonly farmed for food by colonists.

A historical population of 1.2 billion colonists once inhabited the planet, making up for 4% of the Expanse's native population, being the 4th most populated outworld.

Theories suggest that Voliloshoku had a much thinner atmosphere in the past, but due to volcanism and intense photolysis of its water, it has been thickenning by a measurable amount every millenia. This would explain why, despite the current inhospitable conditions, this planet has this kind of primitive life, however doomed to extinction in a future Wet Venusian.

MORE COMING SOMEDAY!

- M. O. Valent, 08/02/2023

- M. O. Valent, last updated 15/02/2023

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