Showing posts with label TECHNICAL SHEETS. Show all posts
Showing posts with label TECHNICAL SHEETS. Show all posts

16 January, 2026

RAYDEE

Raydee (by Ian)

Rr'yaydyininrr Ark'k'k'nibukt’rn (The Clans League, by themselves)

Last updated: July 11th 2026

COLLECTIVE SUMMARY

[missing icon]

Evidences of Raydee presence across the Dominion's borderlands are few and far in between, largely due their nomadic nature and preferred oceanic habitats - oldest known occurences dated to around 4230 EC (2656 BdF), when first encountered by the Goll Unity in the Fibir system.

Raydee activity in the present era remains poorly understood. Their sparse and often brief contacts with various Chelok interstellar nations appear to have ceased around 9444 EC (2557 AdF).

Although rarely encountered, the Raydee remain one of the few known interstellar civilizations capable of operating independently hundreds of light-years beyond the Dominion's established frontier, making every confirmed sighting a matter of considerable interest.



Origin
Once known in the pre-Spark Veto era as HD 117207, Lltlot (-595, -90, 419) is the Raydee home system, 736ly from Argost.
Known locations of Domain (within the Dominion) include Fibir (136, 8, 89), around 163ly from Argost. And a weak claim to Qekohoshoku (139, 19, 98).
Chelok records frequently emphasize the Raydee's profound cultural attachment to water and the sea. These same records, however, are often colored by animosity, cultural misunderstanding, and poor scientific rigor, making many of their conclusions questionable.

Unlike the Hoku or Saffi, Raydee rarely establish permanent settlements beyond their oceanic anchor worlds. A very clear cultural trait that is seemingly universal amongst the Raydee, is that they seek oceanic terran worlds to station their fleets, living in said oceans for months or years at a time, leaving just as quietly and fast. Being the only known marine and nomadic sophons to the Dominion.

Description

The Raydee are oviparous hexapods, which walk using the frontmost and reamost pair of members, with the middle "arms" being specialized in manipulation with four long fingers. They're top heavy with a strong posterior pair of arms/legs, often used for walking, but have been observed to be able to bend enough to be used to carry heavy objects. The anterior pair of legs are less developed for a support role and are the smallest of the member pairs.
The head possess one pair of eyes which are positioned in the front of their relatively flat faces. The head is well defined with crown-like plates that protect it along with the gills following the rest of their cephalo-thorax, which occupies the bulk of their form.


The Raydee are very much between a marine and amphibious animal, their pressurized suits made to walk on extra-marine environments often carries a great deal of synthetic seawater, filters and bubblers for them to be able to walk most environments. Their ships are as dry as they can be without reasonably hurting their biology, which means that despite flooded areas being rare most of the internal high pressure carbon-oxygen atmosphere is super saturated with humidity to the dew point.


Biologically, the Raydee are divided three main castes - "drones", "royals", and "queens". A fact that heavily influences their society, culture, and military chain of command. Highly structured around the standing queen and her immediate family.

Workers or drones are the vast majority of them, usually 4'6" to 5'5", their body-type and stance is largely dependant on its role within a Raydee colony, with warriors being the most strong and motile of the workers. Modern Raydee society is also known to freely clone in-vitro workers for their purposes, though the custom is largely limited by fleet size and relegated to specific settled worlds rather than fleet-based. Despite being the smallest among adult Raydee, drones still posess and insane strength-to-weight ratio when compared to other sophons like Chelok or Hoku, being able to snap bone and tear muscle and synthetic fabric without much effort.

Royals are often noted larger, more intelligent, and individualistic than the drones. Ranging from 5'8" to 6'6", these are often the commanding officers, nobles and scientists among them. While workers are born naturally from self-fertilized eggs laid by the queen, royals do have a father, by custom, an appointed older male royal. Male royals continue to grow their scales as they age due hormonal response to regular mating with the queen, making their "kings" rather easy to spot among the royals.

Queens are the highest caste in Raydee society, and the only females allowed to reproduce within a colony. After mating, a royal female that has ascended to queen continues to grow and develop, typically to about 30-40 feet long and 10 feet wide - a size that makes them largely unable to move on dry-land. For that reason, queens spend most of their lives in water, be it on colonized ocean worlds or inside a network of water tanks and tubes that run the length of a typical Raydee starship.


The queens operate whole armadas of ships in what is referred to as Clan or Fleet. A Raydee fleet can be any size between 1 and 20-ish ships, but most commonly 7 or less, after which female royals usually choose a partner and depart to create their own fleet. A custom theorized to largely reduce internal conflict and friction between high-ranking royals.


Their speech is made for pressurized environments and fluids, sounding to most dry-species like dolphin-like whistles and clicks. Possess exceptional dark vision and a lack of sensitivity to the color red, making all their luminous technological assets a bright green or blue color.


Spacetravel
Contemporary Chelok engineering cannot satisfactorily explain how Raydee vessels accelerate and decelerate without apparent structural penalties. Their unusually large hulls and comparatively modest fuel fractions have prompted speculation ranging from advanced antimatter propulsion to localized spacetime manipulation, though no consensus presently exists. Operational evidence strongly suggests sustained travel at or above γ~10, though no Raydee propulsion system has ever been directly examined.

Relations
Non-aligned interstellar power. Territorial, eusocial caste-based society, paranoid, fragmented, honor-bound, cautious, xenophobic.
Unknown fleet size.
Unknown personnel size.
Unknown objectives.
No meaningul relationships at present time, seem fond but cautious around the Chelok.

OTHER LINKS
The Lltlot System (homesystem)

15 January, 2026

THE SWARM

Known across the human domain as...

Apophis, Nemesis, Zein'Ess, Seng, or the Swarm

Last updated: June 24th 2026

COLLECTIVE SUMMARY

Core domain of Seng (former Human Space)

Late 23rd century humans explored the concept of true AGI after a century and a half of development, the science institutes, under the supervision from the Moon Alliance, developed a conceptual prototype as part of their artificial intelligence program — which they called Prometheus — however, one or more failure nodes generated a deep alignment disconnect between its solutions and the needs of the Moon Alliance — the minimization of human suffering and decay of the Earth's biosphere at the time.

The original machine was then buried in Enceladus under three kilometers of ice, under the assumption it could still be revisited one day. Further development based on Prometheus’ architecture became the basis for all AI works up until 3321 CE, when Old Humanity fell. In 3321 CE, a human faction from Earth reactivated Prometheus in the search for answers about the past and solutions for the future.
The machine baptized itself Zein'Ess, and caused a full scale nuclear exchange between the nations of man.
Then pursuing its colonies among the stars up until 4400 CE.


Origin
Namely the Sol System, Titan Academy of Computer Sciences on Saturn’s moon Titan, New Bulgaria, circa 2290 CE.
Currently known to operate around:
  • Sol
  • Próxima Cent & Toliman
  • Ross 128
  • Wolf 359
  • Tau Ceti
  • Ran
  • Luyten 725-32
  • Struve 2398
  • Pollux
  • Lambda Serpentis
  • Epsilon Indi
  • Beta Leonis
  • Beta Hydri
  • Mu Arae
  • Upsilon Andromedae
... and associated minor colonies and settlements.

Rumored to have been around the Ishtar system (139, 19, 98) in the borderlands of the Dominion circa 5500 CE, and HD 117207, the Raydee homeworld and its associated nearby colonies sometime between 14,000 and 17,000 CE. It is possible the Swarm could've expanded far and wide through some civilizational bridge between territories, as it does not actively seek other civilizations.


Description
A machine fauna, geometric and pointy as radio extinction-camouflage, neogothic aesthetic and anodised/blued jet black. Autonomy or hivemind unclear. Kardashev 0.7-0.9 machine civilization (?).
Variable forms dedicated to specific roles within the larger operation, for cargo transport, mining, curation, sample collectors to sentinels, combat units and infiltrators. Upholding the status-quo of a natural paradise, where all indices of emerging higher intelligences are culled or curated to remain pre-industrial, including hunter-gatherer stone-age societies of humans and aliens alike. It is particularly sensitive to metals and star travel, due its millimetric scanners, microwaves, and x-ray sensors, giving their sensor arrays a dull amber glow.

Spacetravel
Access to all 45th century humanity’s technological prowess, methods of spacetravel and arsenal.
Highly virulent radio transmissions directed at automatic factories, designed to build new nodes of itself were its primary vector of transmission, until switching to physical contact after humanity quickly veered off from automation. Typical reported travel time between stars at time of conflict with humanity is around 20-50 years. Taking interstellar humanity to the stone age in ~1000 years.

Relations
Unknown to the galaxy at large. Lives in the myths of humans as the root of the Spark Veto. Deemed a legend at best, a memory at worst.
Lawful neutral (hostile), Ecocentric Utilitarian. Non-expansionist by nature. Curious?
Hostile to technologically developed civilizations, not Life.

OTHER LINKS
no known links at this time

CANUTANS

The Grand Synthesis (???)
Khann’uhrnta'y-Re (The Adversary, by the Qire)

Last updated: June 24th 2026

COLLECTIVE SUMMARY

Rough region of observed Canutan activity in the Milky Way

Presumed to be millions of years old by Qire reckoning, possibly hundreds of millions. True age unverifiable due discontinuous emergence.
The Qire deem Canutan presence as a largely illegitimate success and thus a fundamental offense to their ethos and the natural course of nature, however, their M.O. has made this million-year old crusade mostly fruitless for as long the Qire refuse to reorient their moral and ethical compass.


Origin
Unknown. Possibly indigenous to the Milky-Way, based on its expansion geometry.
Primary activity observed between the Norma and Scutum-Centaurus arms and the halo of the Milky Way, roughly antipodal to Sol’s current position. An estimated one-sixth to one-third of all potentially habitable worlds in these regions show signs of Canutan interference.
Qire records indicate at least one confirmed Canutan presence in the Large Magellanic Cloud in the deep past (10-20 Mya?). Activity scope beyond the Milky Way and its satellite galaxies remains unknown.

Description
Physical size and mass vary with individual function.
Canutans are insecto-cancric, possibly fungoid, cyborg organisms exhibiting high-order intelligence, extreme organizational coherence, and long-horizon premeditation. Extensive cybernetic and biological augmentation renders consistent morphological classification impossible - the collective is tagged on a modus-operandi and rough morphological basis.
No obvious dietary constraints. Have repeatedly interfered with indigenous evolution, frequently culminating in planetary-scale extinction events. Canutans are well-known for 'cannibalizing' other iterations of themselves upon contact. Their activity patterns suggests a quest for a superior or terminal form.
Canutans do not constitute a continuous civilization in the conventional sense. They emerge episodically across time and space, audit prior interventions, eradicate divergent descendants, assimilate assets they deem valuable, and then withdraw just as fast as they emerged.

Spacetravel
Ancient autonomous machines adrift through interstellar space at speeds ranging from 10-100 km/s, occasionally anchored to planetary bodies. At imprevisible intervals, these machines initiate large-scale fabrication of Canutan individuals under their last archaic directives.
They do not appear to have mastered hyper-relativistic travel in the conventional sense. Instead, employing data and mind-transfer between pre-established waypoints via tightly collimated radio and laser transmissions. That is, their spread within the galaxy is limited to being vastly non-relativistic, however, they can project power and presence at effectively lightspeed between locations they've already been to.

Relations
Unknown to the galaxy at large. Predatory.
Functionally expansionist as a consequence of recurrence vectors rather than intent (?).
At odds with all life they encounter. Assessed as a deterministic existential threat to galactic life if left unopposed.
Longstanding and recurring adversaries of the Qire.

OTHER LINKS
no known links at this time

ORAYGONIANS

Or'gh'nan'lui (Oraygonian, by humans in the 20th century), as individual/culture
Yor'reighol'ah'nan'lui (???, by themselves), as interstellar collective

Last updated: June 24th 2026

COLLECTIVE SUMMARY

NGC 1365, the Oraygonians home galaxy

Arrived at our local group under 10-20 million years ago (citation missing) — their civilization is of an unknown age (possibly hundreds of million years old).
Their brief, enigmatic contacts with humans on Earth (7000 BCE, and 1947 CE) were a minuscule event in their recent history. They departed from human contact in 2010 CE for undisclosed reasons. Their current status and return ETA are unknown.
Derelict structures found in 2790 CE by the Sable-Rustichelli MRDO's Archaeological Division attributed to the Oraygonians, on Timandra - a moon of Thestias, on the Pollux system - date to around 497,000 BCE. Indicating that the Oraygonians have been scouting the solar neighbouhood for at least half a million years.


Origin
Everything we know about the Oraygonians was either conjectured by the S&R Archaeological Division, or was directly/indirectly stated by a single individual named Y'haahrln'zhun Ur'u'bos, while interrogated by the American CIA in 1947 - self proclaimed "Ruling Prince of the Oreygola'nanlui" in the Fornax-Milky Way axis, 'the truest and only expression of their kind'. All information not directly verifiable (which is most of it) must be taken into account with a reasonable degree of skepticism.

Somewhere in the Fornax Propeller Galaxy (NGC 1365), approximately ~60 million light-years from the Milky Way.
They have no "territory" as the younger races understand it. Their mobile 'city-ships', if that is what they are, drift in the profound darkness between the galactic arms or within the halo of galaxies they dwell. They are drawn to regions of astrobiological interest or historical significance to their kind. Earth and the Milky Way galaxy are amidst such places.

Known Settlements (mentioned significantly):
  • Their home galaxy, the FPG.
  • The Lost Draconic City of Kamm Anoris: An artificial, starfish-shaped artificial world ~175,000 km across, orbiting a white dwarf in the Draco Dwarf Galaxy.
  • The Or’Op Vault: A planetary sanctuary in the halo of the Triangulum Galaxy.
Their civilization is one of many wonders and horrors - it stands out that they do not fully comprehend their own technological marvels the same way humans do, which was stated as one personal point of interest of theirs about human science - their 'experts' in various branches of science seem to merely take facets of physics and technology to an intuition-level understanding, often resorting to occultism, prayer, and standardized rituals in order to execute certain processes and functions. A custom which stretches long both because their deep-time civilization and their still-functioning assets across the universe, and because part of their science roster and spacetravel technology is non-proprietary. Being attributed to an even elder race of beings, referred only as 'the Dragons'.
According to oral tradition, the Dragons were once masters of the known universe, but their hubris, or perhaps design, culminated in the Oraygonian rise. They overthrew the Dragons in their local sphere of influence, and then, their home galaxy. The bulk of their ancient history was but a never-ending crusade with the goal of exterminating each and every last Dragon in the known universe for "their crimes against Life and Reality." - for that reason, an apparent big part of the Oraygonian ethos includes the major non-intervention with the natural course of life unless of 'utmost importance', whatever that would entail.
Contrary to what one would derive from this, the Oraygonians are stated to not be a single monolith, for as much as they would like it to be. The Oreygola'nanlui is only one of their many philosophical strains and supposedly what the bulk of their diaspora align themselves with. Though, a parallel group, the Flagredunn (The Unrelenting Force?) are an Oraygonian heresy based in the northern galactic halo. They reject the principle of non-interference, periodically descending to strip-mine galactic disk worlds for elements scarce in the halo.

Description
Massive, pale centipede/grub-like entities with small, functional insectoid wings. Individuals with varying degrees of cybernetic alterations and implants, but conservative of their base bodyplan.
Mainly carnivorous, are able to appreciate other forms of nutrition 'as a treat'.
A "young" individual, Y'haahrln'zhun Ur'u'bos (935 years old at the time), stood over 9ft tall and spanned 20ft in length when it spoke to a Chalcolithic Iraqi king in 6984 BCE, according to Y'haahrln'zhun himself amongst the 'revelations of its second coming', between 1947 and 1954 CE. The individual refused themselves to be weighted, estimated at 2-5 metric tons if composed of conventional Earth-like animal biomass.

Spacetravel
Theorized to be a form of Pulsed Kugelblitz Drive / Spacetime Metric Manipulation that allows for effective trans-galactic travel at γ > 10³-10⁶ (wait, did someone double check this?) speeds. Their in-system mobility is effortless and silent, suggesting supernatural control over inertia and gravity. The energy sources required are compatible to that of a Kardashev-III scale, likely involving Vacuum Energy Extraction or hyper-relativistic gravitational assists around black holes.

OTHER Revelations
The following are transcript fragments of an unverified, heavily redacted audio recording recovered from a CIA safe house in 1954. The speaker is believed to be Y'haahrln'zhun Ur'u'bos during a period of supposed "revelations." The interviewer is unknown. His testimony is heavily colored by his eccentric personality, a fondness for Earth's bugs, and a general disinterest in providing useful information. The questions are cut in no particular order.

How many of you there are?
> Well, I don't know. A lot. How many of you there are?

So it [Life] is very common?
> That's not what I said. Booooooring. Lots of stuff, to few eyes, to few bugs to experience stuff and meet other bugs. And when bugs, not a lot fly. Bugs are rare, humans are rare, humans fun. I miss the giant hairy bugs, you know? Like, big, hair, face-snake and huge tusk. Did you get to meet them?

Have you been here before?
> Oh yes! Its my favorite place. But you guys killed a lot of us. Like. A concerning amount of emissaries, so I guess we just stopped sending them because you wouldn't stop killing them. I was there with my father when we rescued the last one.

When was the last time you've been here? On Earth.
> *pause* long long loooong time. I think. I had to time speak to your first king, very nice guy. Somehere around this place, I think... Some eight-thousand nine hundred and thirty five years of your world ago? Not sure.

How does your technology work?
> How does what?...  Do you know how to make a lightbulb or do you just flip the switch and expect it to work? We just do... things. They were already there when we got them, and they work.

Where do you [all] come from?
> Home.

Alright. Where, in space, out there, do you all come from?
> *long pause* ooooooh. Home-home, you mean. Here I believe, thought it might be this one. I'm not really good with pictures.

If you didn't make your technology, then who did?
> You're really making this more difficult than it needs to be. This isn't what I signed up for. I was expecting a party or something. You guys are bad at throwing parties. Reminds me of the Dragons my father spoke of. They knew a lot of stuff about a lot of stuff and they're all dead. Dead. Dead. Dead Dragons. Deaaad, you hear me? Y'all seem like you don't hear me ever, did you know that? By the way, I love them bugs you have. They're delicious. Can I have some more bugs?

How common is life in the universe?
> Boring. Lotta bugs tho. Tasty bugs. Bad bugs. Fun bugs. I like bugs. Y'all should really try meeting some bugs every once in a while.

Are we alone?
> Are you blind?

Is intelligence rare?
> That's not something I know... Do you know all the bugs in your planet? That's an absurd question even for you. I just give the orders, not a lot, but very important orders, my counselors smart but afraid of you. I find you interesting. Would you like a bug, sir?

You mentioned 'Dragons'. What are they, actual dragons? What did they do?
> *long pause* What did they not do? They took things that weren't theirs. They made things that shouldn't be. They broke things. And when they broke them, they didn't fix them... And that... Dragon. It's a cool word. You have cool bugs and cool monsters. Dragon is the coolest in my opinion. And they are all dead, dead, dead, very dead too. Aren't they? Best I can say without melting your face.

*sigh* Are all of your people like you?
> No. Some are stupid. Some are loud. Some want to eat everything and break everything and take everything. You have your own stupid people. You know what I mean. They're like you, but louder. And wrong. You know... Can I have more of this "Ice" Cream? I like.

Relations
Unknown to the galaxy at large. Flagredunn branch is suspected to exist by the Qire (and by proxy, the Dominion)
Societal psychological profile unavailable.
Uncertain presence and reach
Unknown objectives other than to preserve the "natural" evolutionary tapestry of the Milky Way.

OTHER LINKS
no known links at this time

QIRE

Qire (colloquial misnomer)
Seraphim (by Ian)
Qekorat'kuho (Burning Ones, by the Hoku)
Ilrirra’tiik (Winged Ones, by the Raydee)
Aa'Urhrtar (Great Ones, by the Arrene)
Khu’y-Re El’tlekhune (The Great Expedition, by themselves)

Last updated: July 4th 2026

COLLECTIVE SUMMARY


Theorized domain of the Great Expedition (55% confidence)


Archaeological evidence along the Dominion's borders suggests the Qire's presence in the Milky Way to be at least 5 million years old. Logistical models for their modern rotational infrastructure suggest that their civilization must be on the order of 2-4x older than that - if true, that means they would be the oldest known active intelligence to the Dominion.

The Pankal chelok ponder the relative absence of the Qire in the Dominion's present day region prior to the Arrene's height - framing them on the very least, as transtellar interlopers (but we had no doubts about it, did we?)

Earliest known contact with the Arrene around ~14,000 CE (650 BdF), through the destruction of the Far Haven colony in the Forzai system - with a relativistic missile.

Joined the Dominion in 14,650 CE (0 AdF) as original signatary. Often credited in arrene history as the original proposers of the Treaty of Forzai - the model after which the Dominion is structured.


Origin
Somewhere in the Large Magellanic Cloud, ~100kly from Sol (inferred).
Reach may span the entire Local Group - technically possible at present day, conservative models place a 55% certainty of it being at least within 500,000ly from the LMC - the entire Large Magellanic Cloud (allegedly/inferred), the Carina and Sculptor dwarf galaxies (presumed), and an undisclosed large fraction of the Milky Way (alluded).
Liberal estimates suggest their reach may extend several million light-years beyond the Local Group, potentially into the outskirts of the Virgo Supercluster, though these models are highly speculative and contested - if true to any capacity, then their true origin point might be even harder to pinpoint.

Upon being questioned about their origin or purpose, the Qire's answers - be it a cultural imperative or ignorance - mostly seem to converge on the Large Magellanic Cloud (which they call the Sky Cloud galaxy), and 'serving the Great Expedition.'
The fact is, we do not know what The Great Expedition is. Scholars and enthusiasts alike have guesses just as good as each other. What we do know, is that the Qire (a common misnomer of their kind by outsiders) stationed within the Dominion identified themselves as The Great Expedition to a deeply cultural or opaqueness level - we do not know if there are other Expedition-like bodies across the Milky Way galaxy, or other nearby galaxies - mathematical models based on observed behaviors suggests that it must be the case.

Seem to prefer (at least within the Dominion's bounds) small, dark, high-pressure, hot-house carbonic worlds around red dwarfs, but are comfortable within a wide range of temperatures and pressures. Known advanced bioengineers and physicists. 

Historical interactions with the Qire strongly indicate that certain classes of technological civilizations attract sustained Qire intervention, the specific criteria for which remains unknown. Observed Qire activity appears largely exploratory, with a particular interest in astrobiology.

Description
With six-sided radial symmetry, standing 9 to 15 feet tall and weighing 200 to 400kg (described as "heavy", estimate based on conventional animal-biomass), their body is a vertical barrel of dark, leathery hide, ridged like wet bark, capable of bending at a right angle to navigate small spaces.
The base consists of six strong tentacles for ambling locomotion, each ending in three webbed short claws, six pseudo-feet half the length of the tentacles are located in between the ‘legs’.
The midsection has posterior and anterior tentacles. The six posterior tentacles are thin compared to the leg tentacles, and firm like steel cable, each branching in six appendages, and each one branching into six 'fingers' — each tip being able to be twisted at will, its total length compounding to about 6 feet in range. 
The anterior tentacles branch alike the posterior ones, but over 16 feet in length, and possessing a thin leathery webbing connecting each branching. The membrane seems serrated at the edges, covered in waxy-looking iridescent purple-orange scales, which carry swirly and blotchy moiré patterns unique per individual - this wing set is capable of both powered flight and retracting fully against the body. The wing scale patterns happen to strobe in mismatch with neural oscillation of most known species, causing intense visual and mental discomfort.
The apex ends in six tentacles with sharp scales around a radula, appearing as "rolls of small teeth". At the external base of each tentacle, a retractable eye-stalk positions each peach-sized compound-eye carefully. Bioluminescent tendrils at the base of the “head” pulse with yellow-red light for visual communication (hypothesized).

Diet remains unknown, although at least partial carnivory is considered highly probable. Several historical accounts describe Qire publicly consuming live Arrene officials as a form of capital punishment. Though whether this represented nutrition or intimidation, remains unresolved.

Individuals are capable of regulating their body temperature from ambient conditions to approximately the flash point of paper. Vocalizations consist primarily of organometallic buzzes, clicks, and hissing sounds.

Observed individuals exhibit absolute commitment to their appointed or self-imposed task, regardless of personal cost or external circumstance. Whether this reflects culture, biology, institutional conditioning, or some other phenomenon remains unknown.

It is yet unknown if the Qire possess any conventional sense of personhood, self, and culture thats identifiable to other races. They do seem to possess a certain sense of aesthetic and art (?), given the complexity and intricate pattern of what seems to be the flag or insignia of the Great Expedition - a tileable square pseudo-arabesque pattern in off-white, prussian blue, and orange - which comes to quite a surprise, since they seem to be completely blind to the color blue. Often regarded by explorers as an indicator that you've ventured way too far into the stellar wilderness.

Spacetravel
Rare in present era, or at least, rarely observed. Official Dominion vessels of hybrid origin use advanced A/M-AM drives for typical travel speeds of γ~10 (at 0.995c, the ship's subjective time is 1/10th of restframe time).
The technology used in their Elder Starships can only be speculated from their visible design choices. A central tube structure spanning the long axis, likely a magnetic funnel for interstellar medium ingestion - if so, then that would certainly explain the ludicrous gamma-factors ranging from 10² to 10³ (99.995%–99.9995% c) necessary to make the jump between the LMC and the Milky Way - and possibly other galaxies - within a reasonable subjective-time of 10³ years or less - by way of hydrogen fusion or antimatter production and annihilation. It is possible that at such regimes, their geometry of travel approaches near-brachistochrone trajectories at distances estimated up to 10,000 light-years (limited observations).

The pronounced arrow-like morphology of Elder Starships suggests that, at the relativistic regimes they routinely operate under, the interstellar and intergalactic medium must be treated like a thick, highly energetic and viscous plasma, demanding intensive magnetic shaping and shielding. A/M-AM drives are observed primarily during braking, suggesting they are reserved for rapid deceleration rather than sustained thrust. Speculative analysis suggests auxiliary systems might include micro-black hole evaporation thrusters or reactionless photon drives, though no direct evidence supports this.

Known to deploy relativistic kill vehicles at variable relativistic regimes to an unknown degree of precision (?). Preferred (or at least, in this instance) to fire from close-quarters up to a few hundred AU from planetary targets, likely as an intimidation tactic.

Relations
Largely neutral/hostile to foreign powers. Risk-averse (?), collectivist (?), curious (?). Seem to ignore technological civilizations below a certain threshold. Cautious on the edges of the Dominion.
Tried to annihilate the Arrene upon first contact, spared them (?).
Unknown fleet size. At least four Elder Starships stationed within the Dominion.
Unknown personnel size.
Unknown objectives and goals.
Unknown number of active friends or foes, at least one of each (?).
Uncertain civilization age and lifecycle (at least centuries, observed.)

OTHER LINKS
The Great Expedition (domain)
The Qiro-Arrene Wars (worldbuilding)

CHELOK

Chelok (neutral vulgar, nonfaction specific)
Xeloko ('Chelok', by the Hoku)
Utik'klik'krr (Dry-Feet or Si’Io'vokh, by the Raydee)
Aa'Hiterhassar (Red Ones, by the Arrene)
Pancalestia (debated amongst themselves)
No single official collective term

Last updated: July 3rd 2026

COLLECTIVE SUMMARY


The Kal'rev dynasty instituted a simple, yet unique flag design for its empire.
The handprint can only be reproduced by a human.

Known prominent factions include the Pancalestia, the Goll Unity, the Ar-Rahhalam Ithnajmyu (shortened A.R.I., or Voyager’s Guild in commonspeak), the Nastiche Church, and the various minor interstellar nations across space.

Known history extends only as far back to ~7600 CE (7,000 BdF).

Joined the Dominion in 14,650 CE (0 AdF) as original signatary (coalition).

Origin
The oldest known origin point is the brighter star of the Udun system (98, 67, 28) — called Samash, about 122ly from Argost. Its sun-like pair is the star Adat in a wide binary configuration.
While overall a mystery to Dominion scholars - as chelok only share their DNA with another handful of satellite domesticated species - they are often referred to their oldest known settlement within the boundaries of the Dominion, the planet Dhégom, in the Udun system. An oceanic terrestrial world with a large moon, inhabited by them since 5000 CE.
The Chelok sphere of influence is a collection of worlds and governments known as the Pancalestia, or Pankal - often reduced to 'Chelok Empire' by less informed foreigners. The Pankal is technically reigned by the Veroh Emperor, an appointed political and religious figure, but most of the Pankal's interstellar nations are only loosely aligned with the imperial authority - which claims unity of all Chelok peoples across the Dominion.
Since 15,700 CE after a series of unification conflicts, the Pancalestia has held its largest extension ever (27 worlds with population exceeding 1 million inhabitants, all within ~75ly from Udun), but power seems diluted into a stagnant core against the many powerful human houses across the human sphere. Tensions are awkward at best.

Chelok legend speaks of a mythical place that is the true place of origin of mankind, Soleil and its paradise world, Nam Arde — but those are sacred names, so they're commonly referred to as The Cradle by the Nastiche faith - the most common faith amongst them and prominent part of their culture.

Description
It's humans.
They are baseline humans.
Given the mostly, but not completely, 'puritan' nature of cultures regarding any degree of body modification and transhumanism in the modern world - most human lineages can be traced to a historical bottleneck which took place between 4000 and 5000 CE, roughly matching the oldest date estimates for the early settlement of Dhégom and a few other worlds in the region. An older lineage is marked by two types of colorblindness, tritanopia and deuteranopia, which seem closely related to an even earlier period of human evolution between 2000 and 4000 CE - those who possess it form a combined 15% of the population - attributed to an intriguing artificial selective pressure.

Spacetravel
Variable degree of mobility, Chelok technology is all over the place. Common methods of travel range from non-existent, to proton rockets, hybrid fusion pion rockets. Typical human scout-ships and freighters travel between γ~4 and γ~6, however rumors speak of some ancient starships capable of pulling γ~10 speeds.

Relations
Officially neutral to foreign powers. Non-territorial, politico-social clan-based society, curious. Fragmented, volatile, reckless as individuals, variable degree of xenophobia.
Fleet size numbering the hundreds of thousands.
Population estimated at 40 to 60 billion within the Pankal, approaching a total of 60-100 billion for all Chelok within the Dominion.
No civilizational goals, power for hire.
Faction-dependent loyalties, historically unanimously positive towards the Hoku and negative towards the Arrene.

OTHER LINKS
The Cradle (homesystem)
Nam Arde (homeworld)

ARRENE COMBINE

Arrene (common name)
Rakakuho (Old One, by the Hoku)
Arr’riru'ninr (Wet Ones, by the Raydee)
Uhrnrah'y'auane-Re (???, by the Qire)
Aa Riruhurnin (The Righteous People, by themselves)
Aa Iritihurgor Arurenrn (The Luminary Combine, by themselves)

Last updated: June 24th 2026

COLLECTIVE SUMMARY

The signet of the Luminary Combine prior to its dissolution
Its modern counterpart is displayed in black and white

The Luminary Combine's foundation dates to around ~11,000 CE (3650 BdF), official historical records go only as far. Pre-Dominion records are scarce to the severe glassing of Arrene worlds caused by the Qiro-Arrene Wars.

Joined the Dominion in 14,650 CE (0 AdF) as original signatary.


Origin
The planet Urr'uhrst̪θ' (Argost, by others), the largest moon of the brown dwarf Ykaga - in the Aa Rithel system (0,0,0). Longstanding capital of the Foundational Dominion. Vaguely Earth-like conditions, with violent climatic cycles.
The Arrene seem to prefer Earth-like hyperoxic atmospheres. But can inhabit and dwell in a myriad of environments with technological aid.

Description
Being 2’6” to 4’2”, the Arrene are small but brutally strong molluscoid species, they have evolved beyond the need for a constant wet environment by developing a waxy mucus around their skin. They are more comfortable with lower gravity environments, but they are capable of standing and moving about using only their tentacles.
The arrene can’t fully retract into their metallomineral shells. The arrene possesses hundreds of small camera-like eyes and photo-sensitive cells across their bodies. Known omnivores, rumored to seek calcium minerals of organic/inorganic origin.
Their tentacles can exert enough constriction force to break human bone and tear muscle, their cuticle is mildly blade-proof - though they are usually clad in armor/suits whenever venturing near other species (reported from assassination atempts.)
They breathe the same oxygen/nitrogen rich atmosphere most species are comfortable with but need masks due their richer oxygen needs for full strength/functioning.
The arrene communicates with thrills, smells and other clacking vibrations their vocal anatomy can produce, but mostly learn subtle body-language as a form of 'telepathic' communication amongst themselves.
Humans usually compare them to large mussels or shellfish.

Spacetravel
The preferred method of travel seems to be Pionic M/AM drives. Theoretical capability to use pulsed kugelblitzes or photonic rockets to accelerate and decelerate (?). Typically capable of γ~6 and γ~10 travel speeds, rumored to be able to obtain γ~16 during the Qiro-Arrene wars.

Relations
Largely hostile to foreign powers. Territorial, expansionist, authoritarian(?) society, curious. Largely exploited other races for resources and services on first contact (namely Chelok and Ygiv), extremely xenophobic.
Spared by the Qire (?). Ruling of the Dominion core.
Fleet size numbering the hundred thousands.
Population 6 billion arrene in the homeworld, 1.8 billion in outworld colonies.
Current goals seem to rebuild their military and political strength, and expand into the uncharted Dominion.
Hostile relationships with Chelok and Qire, positive relationships with the Ygiv, neutral with Hoku.
Civilization in its octamillenium, the Arrene live for little over a century.

OTHER LINKS
The Argost System (homesystem)
Argost (homeworld)
The Qiro-Arrene Wars (worldbuilding)

HOKU EXPANSE

Hoku (vulgar neutral, nonfaction specific)
Atu-Hoku (Person, vulgar ethonym?)
Gebazaat'ru (Bright Ones, engineered collecitve)
Kahi'koopafi (Angel, derogatory ethonym???)
Azapaxako Hoku (The Hoku Expanse, their polity)

Last updated: July 4th 2026

COLLECTIVE SUMMARY

The Hoku Expanse flag, the lotus and their seven member worlds

Most Hoku align themselves with and work for the Hoku Expanse, an outworld governmental entity responsible for resource administration and development of the hoku interstellar diaspora. It was assembled after the Somoga Event sometime between 190 and 140 BdF.

Despite posessing offices of administrative districtal authority within certain territories in the Dominion's Arrene Core, these do not constitute one contiguous-state outside the Expanse's sphere of influence.

First contact with the Dominion in 2548 AdF.

Joined the Dominion in 2553 AdF, as an aligned neutral power.


Origin
The binary star system Paza (86, 36, 75), ~120ly from Argost.
The Hoku homeworld is an oceanic tropical superterran with one small moon, with a circumbinary orbit around the system's suns. Outsiders and foreign Hoku alike call the planet 'Hokushoku', but the natives call it Auot'zae. The geography and atmosphere are similar to that of Earth's, with a hyperoxic atmosphere due higher atmospheric pressure - its most striking feature however, is the autumnal-colored vegetation - often golden, due an alternative pigment to green chlorophyl.
The Hoku naturally have a strong preference for Earth-like oceanic worlds with a warm climate, but their forced early diaspora has pushed them towards many worlds on the edge of their species adaptability threshold.

Description
Although the Hoku identify and classify as one single species, it must be noted that they can be (and will be) subdivided into two main types of hoku, which themselves can be subdivided into various subtypes, or races. Questions of lineage, ancestry, and "race" occupy a far more prominent place within Hoku society than they do among most Dominion civilizations, due to millennia of deliberate artificial selection and comparatively permissive attitudes toward eugenics.
These main types, in broad terms, are the Atu-Hoku, and the Geba or Gebazaat'ru Hoku. But they share pretty much the same baseline build.

Bipeds with marsupial-avian-reptile traces, standing 5'0" to 7'6" tall, weighing 60-120kg, with a lean, athletic, and top-heavy build, for running and agility. They have sturdy short-shinned digitigrade legs, which end in zygotactyl feet plus one spur-like toe in the inner part of the foot. Their arms are long, ending in hands with five fingers in a 2-3 arrangement, meaning they have two thumb-like fingers on the same side of the hand - giving them unmatched grip strength and manipulation. Individuals are often ambidextrous with remarkable precision.
Their head is long and conical, giving them a "beaked" profile, though they have small mouths with small teeth located near the lower "base" of their long face, not much unlike sperm-whales. They have two pairs of eyes, both of which sport rectangular-ish vertical pupils. A smaller pair positioned towards the front, and a larger pair positioned further back on the sides of the head, allowing for incredible depth perception and a wide field of view. Their ear-like appendages are three pairs of long, fleshy and furred (?) structures on the back quarter of their head, giving them a near supernatural sense of tridimentional hearing - also used for emotional communication though color, movement, and orientation to convey mood and intent.
The tough skin of a hoku covers only a thin layer of fatty tissue, their thermal insulation is mostly done through a coat of fur-like plumage. That plumage comes in a variety of earthly tones plus black, white, and at times, bright oranges and reds - and it plays heavily on their sexual dimorphism, where males display redder exposed skin, bright neck plumage, and gold, scarlet or vivid feather displays. Females generally posess lighter skin, with muted browns and gray blues, with accents in orange, blue, or green in patterns such as around the eyes.

Their diet naturally consists of insects, small animals, fruits and vegetables. Industrialized large-scale food products are consumed on dietary, economic and social constraints.
The Hoku are known to be viviparous, with a gestation period of 48-52 days, their young are bean-like Joeys. Their early development phase is energy-intensive, growing into adults at a similar rate to that of Chelok young. A quirk that often results into individuals of these two species into being likeminded at similar ages, fomenting rivalry and friendships alike.

COMMON HOKU - Avipoda sapiens cer, or Ur-Hoku / Atu-Hoku (vulgar)
The Atu-Hoku are the decendants of the naturally occurring species in their homeplanet, though not fully natural due social and artificial selection. They can be dividided into hundreds upon hundreds of micro-groups delineated by culture, language, and overall physical traits, often divided on a race or clan basis.
Though common stereotypes would have you deem the Atu-Hoku the "emotional" counterpart to the Geba Hoku, this image is deeply exaggerated through the lens of foreign contact and unfamiliarity of hoku customs. Though it could be said they are relatively more 'traditional' culturally speaking than the Geba Hoku, in relative terms.
In general, any hoku individual is both emotionally and rationally as intelligent as any Chelok individual, with a very strong personality.

GEBA HOKUAvipoda sapiens sidus, Gebazaat'ru (proper), Kahikoopafi (derogatory?)
For starters, Geba Hoku is an umbrella term utilized by members of this group to designate any decendants of former artificially created slave-caste to the Atu-Hoku during their civilization's early-spacefaring days - it encompasses a dozen or so races with distinguinshing features and cultural traits that share this common history and present-day social problems and stigmas of that era. Originally designed to be very proficient at specific tasks and problem solving, they are fundamentally wired differently from your baseline hoku.
Physically, they are also deliberately made to stand out in crowds from looks alone. They usually landing on the taller or the shorter side of the spectrum depending on their specific ancestry. Though their most striking feature in comparison to common hoku is that they come in very "unnatural" colors - the sclera on hoku eyes are often reddish, brown or amber-like, Geba eyes can show in white, golden, blue, green, and hazel colors - their feather patterns are also very particular about their designs, often sporting bur not limited to white/black/orange streaks, sometimes plain white or pale golden. Anatomically, they generally enhanced in lung capacity, strength, of either a leaner or stout build depending if they were made for high or low gravity environments. An important and perhaps curious ability certain groups of Geba learn, is the ability to read microexpressions amongst each other, a technique developed in ancient times by their monks and scholars, called 'nonspeak', that to the untrained eye, looks like plain 'telepathy' between the parts.

Psychologically, Geba Hoku are, on very broad terms, neurodivergent savants. Often noted for their cooled, calculating demeanor and occasional apathetic and psychopatic tendencies - which makes them excellent and dedicated workers when on site, but socially awkward, emotionally detached, and often depressive or hyper-expressive about their life and interests, depending on their cultural upbringing and health quirks. Nowadays, Geba Hoku are both the most competent and most volatile individuals amongst the hoku species, often resorting to substance abuse, tradition, religion, and dedicating their lives to a specific line or work to cope with the fact that their lives, brain and body are definetly mismatched.
In general, Geba Hoku societies at any scale are a coin-flip between being isolationist or marginally operating within the boundaries of both the Expanse and the Dominion. From gangs and clans, to art and hobbyist circles, to large scale contractor groups of any kind. It largely depends on who they're dealing with and their specific views on existence.

Nevertheless, mixed lineages are far from uncommon, demonstrating that social conventions have never fully prevented relationships between the two populations.

Cybernetic augmentation is common place but deemed largely optional and cultural.
Hoku languages like Hukat, Sidessian and Entselari are common for Pankal chelok to adopt as a second language due their vicinity and long trade history.

Spacetravel
Hoku technology across space can be found at various states of development despite efforts to modernize its fleet and arsenal all across known space.
Interstellar vessels range from lightsails, ionic and proton rockets, up to the latest proprietary Pionic A-M/AM drivers. The hoku are one of the oldest client species to Chelok tech since around 1130 AdF (2400 years!). Typical travel speed between γ~1.025 and γ~6.5 depending on available proprietary transports.

Relations
Officially neutral to foreign powers. Non-territorial (?), politico-social clan-based society, curious. Fragmented, individuals exhibit a variable degree of risk averse/affinity, amicability/volatility, and xenophobia.
Fleet size numbering the hundreds of thousands.
Population currently estimated at least 50 to 60 billion across the Dominion, could be a lot closer to ~80bi as of 3350 AdF due census imprecision.
No other civilizational goals than reorganizing, power for hire.
Faction-dependent loyalties, historically unanimously friendly towards Chelok and negative towards the Arrene.

OTHER LINKS
The Hoku Expanse (domain)
The Paza System (homesystem)
Hokushoku (homeworld)
Hukat Mythos (worldbuilding)
The Starpilot (worldbuilding)
The Fall of Hokushoku (short story)
History Overview (worldbuilding)

HIGHLIGHTS

SCIENCE&ARTWORK | BINARY STAR SUNDIAL | PART 1

IS IT POSSIBLE TO CONSTRUCT A BINARY STAR's SUNDIAL? WHY? So this last week I've been trying to work on my own sundial to settle up ...